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Achieving PostScript and Wmf outputs for OpenGL

By , 9 Jun 2003
 
gl_export.zip
Bin
geosphere.wrl
knot1.wrl
knot2.wrl
mannequin.wrl
Mesh.exe
metafile.emf
mnt.wrl
nefertiti.wrl
venus.wrl
Src
Lib3D
Mesh.aps
Mesh.clw
Mesh.dsp
Mesh.dsw
Mesh.ncb
Mesh.opt
Mesh.plg
res
Mesh.ico
MeshDoc.ico
Toolbar.bmp
samples_eps.zip
nefertiti_flat.eps
nefertiti_line.eps
nefertiti_line_color.eps
nefertiti_line_light.eps
nefertiti_line_smooth_light.eps
nefertiti_smooth_light.eps
nefertiti_vertex_color.eps
sample_ppt.zip
sample.ppt
//********************************************
// Object3d.h
//********************************************
// class CObject3d, the base 3d object
//********************************************
// alliez@usc.edu
// Created : 17/12/97
// Modified : 19/12/97
//********************************************

#ifndef _OBJECT3D_
#define _OBJECT3D_

class CObject3d
{
private :

public :
	CObject3d() {}
	virtual ~CObject3d() {}

	// Datas
	virtual int GetType();
	virtual int glBuildList();
	virtual int glDraw();

};

#endif // _OBJECT3D_

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About the Author

Pierre Alliez
France France
Member
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