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#if !defined(AFX_MYDLGBAR_H__3C6B41A8_97B4_441D_9148_B624A74DF364__INCLUDED_)
#define AFX_MYDLGBAR_H__3C6B41A8_97B4_441D_9148_B624A74DF364__INCLUDED_
#include "NewButton.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyDlgBar.h : header file
//
#include "NewButton.h"
/////////////////////////////////////////////////////////////////////////////
// CMyDlgBar dialog
class CMyDlgBar : public CDialogBar
{
// Construction
public:
CMyDlgBar(); // standard constructor
// Dialog Data
//{{AFX_DATA(CMyDlgBar)
enum { IDD = IDD_DIALOGBAR };
CBitmapButton m_bmButton;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyDlgBar)
public:
virtual BOOL Create(CWnd* pParent, UINT nIDTemplate, UINT nStyle, UINT nID);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CNewButton m_subButton;
// Generated message map functions
//{{AFX_MSG(CMyDlgBar)
afx_msg LONG OnInitDialog ( UINT, LONG );
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYDLGBAR_H__3C6B41A8_97B4_441D_9148_B624A74DF364__INCLUDED_)
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