// Overlap.cpp prototypes
// Initialize the overlapped system for handing asynchronous (overlapped) I/O
// Issues the shutdown command for all worker threads to exit
// Queue an overlapped operation for execution
// Allocate and initialize a WSAOVERLAPPEDPLUS structure which describes an overlapped operation
// This function handles the completion of an overlapped operation
// If an overlapped operation fails inline, we must undo some state
// Frees all cached WSAOVERLAPPEDPLUS structures when the LSP is unloaded
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