|
// DirDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Dir.h"
#include "DirDlg.h"
#include "SADirRead.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDirDlg dialog
CDirDlg::CDirDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDirDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDirDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CDirDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDirDlg)
DDX_Control(pDX, IDC_EDIT2, m_outputWnd);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDirDlg, CDialog)
//{{AFX_MSG_MAP(CDirDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDirDlg message handlers
BOOL CDirDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CDirDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CDirDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CDirDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CDirDlg::OnOK()
{
CWaitCursor bob;
char tempDir[MAX_PATH+1];
GetTempPath(MAX_PATH, tempDir);
tempDir[MAX_PATH] = 0;
CString csResults, csTemp;
CSADirRead dr;
// look in the temp folder, recursively
dr.GetDirs(tempDir, true);
// dump the current directory list
CSADirRead::SADirVector &dirs = dr.Dirs();
csTemp.Format("Found %d subfolders\r\n", dirs.size());
csResults+=csTemp;
for (CSADirRead::SADirVector::const_iterator dit = dirs.begin(); dit!=dirs.end(); dit++)
{
csTemp.Format("%s\r\n", (*dit).m_sName);
csResults+=csTemp;
}
///////////////////////////////////////////////////
// get all .JPG files in the dirs we found above
dr.GetFiles("*.jpg");
// dump them
CSADirRead::SAFileVector &files = dr.Files();
csTemp.Format("\r\nFound %d .JPG Files:\r\n", files.size());
csResults+=csTemp;
for (CSADirRead::SAFileVector::const_iterator fit = files.begin(); fit!=files.end(); fit++)
{
csTemp.Format("%s: %u64 bytes\r\n", (*fit).m_sName, (*fit).size);
csResults+=csTemp;
}
///////////////////////////////////////////////////
// now, get all of the .TXT files.
// this adds them to the .JPG files we found above!
dr.GetFiles("*.txt");
// sort them by size, ascending
dr.SortFiles(CSADirRead::eSortSize, false);
// dump them
csTemp.Format("\r\n.Found %d TXT and .JPG Files. Here they are, sorted by size:\r\n", files.size());
csResults+=csTemp;
for (fit = files.begin(); fit!=files.end(); fit++)
{
csTemp.Format("%s: %d bytes\r\n", (*fit).m_sName, (*fit).size);
csResults+=csTemp;
}
///////////////////////////////////////////////////
// now, get a list of sub-folders (no files)
// clear that list
dr.ClearFiles();
dr.GetFiles("*.*", false, true);
csTemp.Format("\r\nSubfolders of %s:\r\n", tempDir);
csResults+=csTemp;
for (fit = files.begin(); fit!=files.end(); fit++)
{
csTemp.Format("%s\r\n", (*fit).m_sName);
csResults+=csTemp;
}
m_outputWnd.SetWindowText(csResults);
}
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
Chris Losinger was the president of Smaller Animals Software, Inc. (which no longer exists).