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Articles / Desktop Programming / MFC

SADirRead - directory and file list class

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2 Mar 2003CPOL 284.2K   3.6K   80  
Scans a folder for sub-folders and files. Simple and easy to use.
// DirDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Dir.h"
#include "DirDlg.h"

#include "SADirRead.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDirDlg dialog

CDirDlg::CDirDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CDirDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDirDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CDirDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDirDlg)
	DDX_Control(pDX, IDC_EDIT2, m_outputWnd);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CDirDlg, CDialog)
	//{{AFX_MSG_MAP(CDirDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDirDlg message handlers

BOOL CDirDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CDirDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CDirDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CDirDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

			
void CDirDlg::OnOK() 
{
   CWaitCursor bob;

   char tempDir[MAX_PATH+1];
	GetTempPath(MAX_PATH, tempDir);
   tempDir[MAX_PATH] = 0;

   CString csResults, csTemp;

	CSADirRead dr;

   // look in the temp folder, recursively
	dr.GetDirs(tempDir, true);

   // dump the current directory list
	CSADirRead::SADirVector &dirs = dr.Dirs();

	csTemp.Format("Found %d subfolders\r\n", dirs.size());
   csResults+=csTemp;
	for (CSADirRead::SADirVector::const_iterator dit = dirs.begin(); dit!=dirs.end(); dit++)
	{
		csTemp.Format("%s\r\n", (*dit).m_sName);
      csResults+=csTemp;
	}

   ///////////////////////////////////////////////////
   // get all .JPG files in the dirs we found above
   dr.GetFiles("*.jpg");

   // dump them
	CSADirRead::SAFileVector &files = dr.Files();
	csTemp.Format("\r\nFound %d .JPG Files:\r\n", files.size());
   csResults+=csTemp;
	for (CSADirRead::SAFileVector::const_iterator fit = files.begin(); fit!=files.end(); fit++)
	{
		csTemp.Format("%s: %u64 bytes\r\n", (*fit).m_sName, (*fit).size);
      csResults+=csTemp;
	}

   ///////////////////////////////////////////////////
   // now, get all of the .TXT files.
   // this adds them to the .JPG files we found above!
	dr.GetFiles("*.txt");

   // sort them by size, ascending
   dr.SortFiles(CSADirRead::eSortSize, false);

   // dump them
	csTemp.Format("\r\n.Found %d TXT and .JPG Files. Here they are, sorted by size:\r\n", files.size());
   csResults+=csTemp;
	for (fit = files.begin(); fit!=files.end(); fit++)
	{
		csTemp.Format("%s: %d bytes\r\n", (*fit).m_sName, (*fit).size);
      csResults+=csTemp;
	}

   ///////////////////////////////////////////////////
   // now, get a list of sub-folders (no files)

   // clear that list
   dr.ClearFiles();
   
   dr.GetFiles("*.*", false, true);

   csTemp.Format("\r\nSubfolders of %s:\r\n", tempDir);
   csResults+=csTemp;
	for (fit = files.begin(); fit!=files.end(); fit++)
	{
		csTemp.Format("%s\r\n", (*fit).m_sName);
      csResults+=csTemp;
	}

   m_outputWnd.SetWindowText(csResults);
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
United States United States
Chris Losinger was the president of Smaller Animals Software, Inc. (which no longer exists).

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