|
using System;
namespace CSharpLineCounter
{
/// <summary>
/// This is a text CodeFile to see if the lines can
/// be counted
/// correctly.
/// </summary>
public class NastyComments
{
/// <summary>
/// The fields are declared below
/// </summary>
#region Fields
private string _WhoKnows;
#endregion
public NastyComments()
{
_WhoKnows = string.Empty;
}
/* This type of comment
goes on
and on
and on
until finally
it ends */
public void Speak()
{
// a simple comment
}
}
}
// 15 lines of code
// 8 lines of XML summary
// 6 lines of multi-line comment
// 7 lines of single line comment
// 5 blank lines
// 2 lines of region
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.
A list of licenses authors might use can be found here
I read
About Face by Alan Cooper in 1995 and immediately recognized it as a founding document for the future of software. I also recognized we had a long, long way to go - and yes, even with the advent of iOS, we are still not there yet.
At my company, Sagerion (say-jair-ee-on), we can take a look at your planned or existing software and suggest ways of making it better - lots better. We can develop down-to-the-pixel blueprints showing exactly what our suggestions mean. We can help manage on-going development to make sure the top-notch user-experience we've suggested really does get built. Now, honestly, how often have you ever seen all those things happen?
You may or may not already have great development going on - but what does that matter if you don't have great design driving it?
Feel free to contact me at
tom@sagerion.com, I would love to hear about your next ground-breaking project.