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Protocol implementation

, 31 Jan 2005 26.2K 151 24
Add some protocol support to your server.
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;

namespace Infinity.Networking
	/// <summary>
	/// Summary description for ClientBase.
	/// </summary>
	public class ClientBase
		private const int BUFFERSIZE = 1024;
		private string _serverIP;
		private int _port;
		private Socket _soc;

		public ClientBase(string serverIP,int port)
			_serverIP = serverIP;
			_port = port;
			_soc = new Socket(

		public void Connect()
				new IPEndPoint(

		public void Send(byte[] data)

		public void Send(string text)

		public void WaitForData()
			byte[] buffer = new byte[BUFFERSIZE];
				// TODO : handle socket exceptions

		protected virtual void OnDataRecieved(byte[] buffer)

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