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Protocol implementation

By , 31 Jan 2005
 
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;

namespace Infinity.Networking
{
	/// <summary>
	/// Summary description for INPClient.
	/// </summary>
	public class INPClient : ClientBase
	{
		public delegate void LogHandler(object sender,LogEventArgs la);
		public event LogHandler Log;

		public void OnLog(string text)
		{
			if (Log != null)Log(this,new LogEventArgs(text));
		}

		public INPClient(string serverIP,int port): base(serverIP,port)
		{
			//
			// TODO: Add constructor logic here
			//
		}

		protected override void OnDataRecieved(byte[] buffer)
		{
			OnLog(GetText(buffer));
		}

		private string GetText(byte[] data)
		{
			return Encoding.Default.GetString(data);
		}
	}

	public class LogEventArgs : EventArgs
	{
		private string _logText;

		public string LogText
		{
			get
			{
				return _logText;
			}
		}
		public LogEventArgs(string logText)
		{
			_logText = logText;
		}
	}
}

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engine252
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