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Pixel Shader for Edge Detection and Cartoon Effect

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19 Aug 2010CPOL5 min read 157.4K   8.7K   106  
Implementation of Sobel Edge Detection and Cartoon Effect using pixel shader.
#pragma once

// This class can load a bitmap from a file or Resource.
// LoadBMP return the allocated buffer ,width and height.
class BMPLoader
{
public:
    BMPLoader(void);
    ~BMPLoader(void);
    bool LoadBMP( const WCHAR* pFileName_i, int& nWidth_o, int& nHeight_o, BYTE*& pbyData_o );
    bool LoadBMP( const int nResourceID_i, int& nWidth_o, int& nHeight_o, BYTE*& pbyData_o );
    bool SaveBMP( const WCHAR* pFileName_i, int nWidth_i, int nHeight_i, BYTE* pbyData_i );
};

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