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OAG Library (OpenGL) Part 2.3 - Drawing 2D Textures Using the Mouse and Programatically

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22 Oct 2010CPOL3 min read 34.1K   1.3K   17  
This tutorial shows library code for 2D Textures and how to draw them programatically using the mouse in an MFC application.
/***************************************************************************/
/*                                                                         */
/*  cidriver.h                                                             */
/*                                                                         */
/*    High-level CID driver interface (specification).                     */
/*                                                                         */
/*  Copyright 1996-2001, 2002 by                                           */
/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
/*                                                                         */
/*  This file is part of the FreeType project, and may only be used,       */
/*  modified, and distributed under the terms of the FreeType project      */
/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
/*  this file you indicate that you have read the license and              */
/*  understand and accept it fully.                                        */
/*                                                                         */
/***************************************************************************/


#ifndef __CIDRIVER_H__
#define __CIDRIVER_H__


#include <ft2build.h>
#include FT_INTERNAL_DRIVER_H


FT_BEGIN_HEADER

#ifdef FT_CONFIG_OPTION_PIC
#error "this module does not support PIC yet"
#endif 


  FT_CALLBACK_TABLE
  const FT_Driver_ClassRec  t1cid_driver_class;


FT_END_HEADER

#endif /* __CIDRIVER_H__ */


/* END */

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Brazil Brazil
I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.

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