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OAG Library (OpenGL) Part 2.3 - Drawing 2D Textures Using the Mouse and Programatically

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22 Oct 2010CPOL3 min read 34.1K   1.3K   17  
This tutorial shows library code for 2D Textures and how to draw them programatically using the mouse in an MFC application.
/* zutil.c -- target dependent utility functions for the compression library
 * Copyright (C) 1995-2002 Jean-loup Gailly.
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

/* @(#) $Id$ */

#include "zutil.h"

#ifndef STDC
extern void exit OF((int));
#endif


#ifndef HAVE_MEMCPY

void zmemcpy(dest, source, len)
    Bytef* dest;
    const Bytef* source;
    uInt  len;
{
    if (len == 0) return;
    do {
        *dest++ = *source++; /* ??? to be unrolled */
    } while (--len != 0);
}

int zmemcmp(s1, s2, len)
    const Bytef* s1;
    const Bytef* s2;
    uInt  len;
{
    uInt j;

    for (j = 0; j < len; j++) {
        if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
    }
    return 0;
}

void zmemzero(dest, len)
    Bytef* dest;
    uInt  len;
{
    if (len == 0) return;
    do {
        *dest++ = 0;  /* ??? to be unrolled */
    } while (--len != 0);
}
#endif

#if defined( MSDOS ) && defined( __TURBOC__ ) && !defined( MY_ZCALLOC )
#if (defined( __BORLANDC__) || !defined(SMALL_MEDIUM)) && !defined(__32BIT__)
/* Small and medium model in Turbo C are for now limited to near allocation
 * with reduced MAX_WBITS and MAX_MEM_LEVEL
 */
#  define MY_ZCALLOC

/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
 * and farmalloc(64K) returns a pointer with an offset of 8, so we
 * must fix the pointer. Warning: the pointer must be put back to its
 * original form in order to free it, use zcfree().
 */

#define MAX_PTR 10
/* 10*64K = 640K */

local int next_ptr = 0;

typedef struct ptr_table_s {
    voidpf org_ptr;
    voidpf new_ptr;
} ptr_table;

local ptr_table table[MAX_PTR];
/* This table is used to remember the original form of pointers
 * to large buffers (64K). Such pointers are normalized with a zero offset.
 * Since MSDOS is not a preemptive multitasking OS, this table is not
 * protected from concurrent access. This hack doesn't work anyway on
 * a protected system like OS/2. Use Microsoft C instead.
 */

voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
{
    voidpf buf = opaque; /* just to make some compilers happy */
    ulg bsize = (ulg)items*size;

    /* If we allocate less than 65520 bytes, we assume that farmalloc
     * will return a usable pointer which doesn't have to be normalized.
     */
    if (bsize < 65520L) {
        buf = farmalloc(bsize);
        if (*(ush*)&buf != 0) return buf;
    } else {
        buf = farmalloc(bsize + 16L);
    }
    if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
    table[next_ptr].org_ptr = buf;

    /* Normalize the pointer to seg:0 */
    *((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
    *(ush*)&buf = 0;
    table[next_ptr++].new_ptr = buf;
    return buf;
}

void  zcfree (voidpf opaque, voidpf ptr)
{
    int n;
    if (*(ush*)&ptr != 0) { /* object < 64K */
        farfree(ptr);
        return;
    }
    /* Find the original pointer */
    for (n = 0; n < next_ptr; n++) {
        if (ptr != table[n].new_ptr) continue;

        farfree(table[n].org_ptr);
        while (++n < next_ptr) {
            table[n-1] = table[n];
        }
        next_ptr--;
        return;
    }
    ptr = opaque; /* just to make some compilers happy */
    Assert(0, "zcfree: ptr not found");
}
#endif
#endif /* MSDOS && __TURBOC__ */


#if defined(M_I86) && !defined(__32BIT__) && !defined( MY_ZCALLOC )
/* Microsoft C in 16-bit mode */

#  define MY_ZCALLOC

#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
#  define _halloc  halloc
#  define _hfree   hfree
#endif

voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
{
    if (opaque) opaque = 0; /* to make compiler happy */
    return _halloc((long)items, size);
}

void  zcfree (voidpf opaque, voidpf ptr)
{
    if (opaque) opaque = 0; /* to make compiler happy */
    _hfree(ptr);
}

#endif /* MSC */


#ifndef MY_ZCALLOC /* Any system without a special alloc function */

#ifndef STDC
extern voidp  ft_scalloc OF((uInt items, uInt size));
extern void   ft_sfree   OF((voidpf ptr));
#endif

voidpf zcalloc (opaque, items, size)
    voidpf opaque;
    unsigned items;
    unsigned size;
{
    if (opaque) items += size - size; /* make compiler happy */
    return (voidpf)ft_scalloc(items, size);
}

void  zcfree (opaque, ptr)
    voidpf opaque;
    voidpf ptr;
{
    ft_sfree(ptr);
    if (opaque) return; /* make compiler happy */
}

#endif /* MY_ZCALLOC */

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Brazil Brazil
I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.

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