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Image Processing Lab in C#

, 13 Mar 2007
A tool and library for image processing
iplab_demo.zip
iplab_demo
AForge.dll
AForge.Imaging.chm
AForge.Imaging.dll
AForge.Math.dll
DockingToolbar.dll
iplab.exe
SourceGrid2.dll
SourceLibrary.dll
WeifenLuo.WinFormsUI.dll
iplab_src.zip
iplab_src
icons
about.gif
clone.gif
convolution.gif
copy.gif
cut.gif
disk.gif
fit_to_size.gif
folder_out.gif
fourier.gif
grayscale.gif
histogram_window.gif
levels.gif
morphology.gif
paste.gif
pie-chart.gif
resize.gif
rotate.gif
threshold.gif
view_1_1.gif
zoom_in.gif
zoom_out.gif
iplab
App.ico
banner.gif
column-chart.ico
Controls
Filters Forms
line-chart.ico
References
AForge.dll
AForge.Imaging.dll
AForge.Math.dll
DockingToolbar.dll
SourceGrid2.dll
SourceLibrary.dll
WeifenLuo.WinFormsUI.dll
Resources
arrow.bmp
harrow.cur
hmove.cur
Tools
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                <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
                <data name="Name1">this is my long string</data>
                <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
                <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
                    [base64 mime encoded serialized .NET Framework object]
                </data>
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                   that the ResXResourceWriter will generate, however the reader can 
                   read any of the formats listed below.
        
            mimetype: application/x-microsoft.net.object.binary.base64
            value   : The object must be serialized with 
                    : System.Serialization.Formatters.Binary.BinaryFormatter
                    : and then encoded with base64 encoding.
        
            mimetype: application/x-microsoft.net.object.soap.base64
            value   : The object must be serialized with 
                    : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
                    : and then encoded with base64 encoding.
            mimetype: application/x-microsoft.net.object.bytearray.base64
            value   : The object must be serialized into a byte array 
                    : using a System.ComponentModel.TypeConverter
                    : and then encoded with base64 encoding.
        -->
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    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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  <resheader name="version">
    <value>1.3</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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    <value>83, 17</value>
  </data>
  <data name="$this.Name">
    <value>ConvolutionForm</value>
  </data>
  <data name="$this.SnapToGrid" type="System.Boolean, mscorlib, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
    <value>False</value>
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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)

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About the Author

Andrew Kirillov
Software Developer (Senior) Cisco Systems
United Kingdom United Kingdom
Started software development at about 15 years old and it seems like now it lasts most part of my life. Fortunately did not spend too much time with Z80 and BK0010 and switched to 8086 and further. Similar with programming languages – luckily managed to get away from BASIC and Pascal to things like Assembler, C, C++ and then C#. Apart from daily programming for food, do it also for hobby, where mostly enjoy areas like Computer Vision, Robotics and AI. This led to some open source stuff like AForge.NET.
 
Going out of computers I am just a man loving his family, enjoying traveling, a bit of books, a bit of movies and a mixture of everything else. Always wanted to learn playing guitar, but it seems like 6 strings are much harder than few dozens of keyboard’s keys. Will keep progressing ...

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