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I have created a project on C# visual studio 2010 on .NET4.0 and I want this application to be deployed on iOS and Android as well. I'm well aware of the CLI distributions and the libraries they should support in order to achieve that goal and I have only used those libraries which are supported by mono. But I don't know which compiler to use. Is it necessary to use MonoDevelop for that? My wish is to avoid all the IDEs, I have the source code and I need something like command line compiler to translate that C# code for iOS and Android. Any help?

Thanks in advance
Posted 15-Nov-12 20:34pm

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Solution 1

.net of Android and iOS are completely different and require to be compiled with the respective compilers.

In the case of iOS it is much worse since there are added restrictions on what you can not do like use Reflection.Emit etc.

You can compile to a portable library and use that dll on windows, android, ios with the restrictions that portable libraries have.
mkheidzedavid 16-Nov-12 3:09am
Thanks for your answer. Yes Im aware of the restrictions. What I meant was different compilers with no IDE necessity. That's what Im searching. Just a command line compiler. im gonna use Portable .NET.

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