Add color to your std::cout






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Nov 17, 2006

161123
A tiny library that adds color to CRT programs.
Introduction
This article illustrates a snippet that permits to add color to console messages.
Background
Well, does it really need any comments?
Using the code
This sample shows how to use the library:
#include "ConsoleColor.h" std::cout << green << "This text is written in green" << white << std::endl; std::cout << color(FOREGROUND_RED|FOREGROUND_GREEN) << "This text has a really exiting color !" << white << std::endl;
Now here is the "library":
// ConsoleColor.h #pragma once #include <iostream> #include <windows.h> inline std::ostream& blue(std::ostream &s) { HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE); SetConsoleTextAttribute(hStdout, FOREGROUND_BLUE |FOREGROUND_GREEN|FOREGROUND_INTENSITY); return s; } inline std::ostream& red(std::ostream &s) { HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE); SetConsoleTextAttribute(hStdout, FOREGROUND_RED|FOREGROUND_INTENSITY); return s; } inline std::ostream& green(std::ostream &s) { HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE); SetConsoleTextAttribute(hStdout, FOREGROUND_GREEN|FOREGROUND_INTENSITY); return s; } inline std::ostream& yellow(std::ostream &s) { HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE); SetConsoleTextAttribute(hStdout, FOREGROUND_GREEN|FOREGROUND_RED|FOREGROUND_INTENSITY); return s; } inline std::ostream& white(std::ostream &s) { HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE); SetConsoleTextAttribute(hStdout, FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE); return s; } struct color { color(WORD attribute):m_color(attribute){}; WORD m_color; }; template <class _Elem, class _Traits> std::basic_ostream<_Elem,_Traits>& operator<<(std::basic_ostream<_Elem,_Traits>& i, color& c) { HANDLE hStdout=GetStdHandle(STD_OUTPUT_HANDLE); SetConsoleTextAttribute(hStdout,c.m_color); return i; } // Copyleft Vincent Godin