This is basically focus files attributes with .net 2.0 IO base class library
THis atricle so some useful infomation any type of files and basic file attributes also

Download FileManagement_demo.zip - 11.1 KB
Download FileManagement_src.zip - 156 KB
Introduction
This Article explain some useful funcatinality in System.IO.FileInfo class. and also few useful method for the file size customization.
Background
The Windows system could store additional information like provide additional inforamtion with fileInfo class and more and more. and base dll System.dll.
It's simple user interface for this demo,and also source code can be download bellow link
Using Code
code snippts
<code>
#region [ string GetSegment (string ParentPath)]
/// <summary>
/// Get File segment and size.
/// </summary>
/// <param name="ParentPath"></param>
/// <returns></returns>
public string GetSegment (string ParentPath)
{
string Container = string.Empty;
int segmentCount = 0;
long lastsegmentSize = 0;
long fileSizeinBytes = 0;
try
{
if (!string.IsNullOrEmpty (ParentPath))
{
if (File.Exists (ParentPath))
{
FileInfo objRecordedFileInfo = new FileInfo (ParentPath);
fileSizeinBytes = objRecordedFileInfo.Length;
if (fileSizeinBytes > Convert.ToInt64 (bufferSize))
{
segmentCount = Convert.ToInt32 (fileSizeinBytes / bufferSize);
lastsegmentSize = Convert.ToInt64 (fileSizeinBytes % bufferSize);
Container = segmentCount + "|" + lastsegmentSize + "|" + fileSizeinBytes;
}
else
{
Container = segmentCount + "|" + fileSizeinBytes + fileSizeinBytes;
}
}
else
{
Container = segmentCount + "|" + lastsegmentSize + fileSizeinBytes;
}
}
}
#region [ Exception Handling in Presetation Layer ]
#region [General Exception ]
catch (Exception ex)
{
throw ex;
}
#endregion
#endregion
return Container;
}
#endregion
</code>
and also you can customize buffer size.
and another simple snippt for File basic attribue provide by the Microsoft class library,but here demo
and snippts
<code>
private void GetFileAttibutes (string Filename)
{
FileInfo objFileInfo=new FileInfo(Filename);
FileAttributes objFileAttributes = objFileInfo.Attributes;
switch (objFileAttributes)
{
case FileAttributes.Archive:
chkArchive.Checked = true;
break;
case FileAttributes.Compressed:
chkCompressed.Checked = true;
break;
case FileAttributes.Device:
chkDevice.Checked = true;
break;
case FileAttributes.Directory:
chkDirectory.Checked = true;
break;
case FileAttributes.Encrypted:
chkEncrypted.Checked = true;
break;
case FileAttributes.Hidden:
chkHidden.Checked = true;
break;
case FileAttributes.Normal:
chkNormal.Checked = true;
break;
case FileAttributes.NotContentIndexed:
chkNotContentIndexed.Checked = true;
break;
case FileAttributes.Offline:
chkOffline.Checked = true;
break;
case FileAttributes.ReadOnly:
chkReadOnly.Checked = true;
break;
case FileAttributes.System:
chkSystem.Checked = true;
break;
case FileAttributes.Temporary:
chkTemporary.Checked = true;
break;
}
}
</code>
Thanks Guys
And please it's my First article , so may be have mistake any category in the viewer, so please tell any suggestions to me via email
Thanks Enjoy!!!