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Improved and Recoded RibbonMenuButton

, 5 Jun 2007 CPOL
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A new version with many functionalities
Screenshot - presentation.png

Introduction

First of all, thanks to everyone. I am grateful to know that people value this effort. I remember like yesterday when I was sixteen, more or less, and I saw many types of software, apps and games. For me, it was impossible to access and develop software then. I have learned a lot since, however, and I realize that it's now one million times easier to access this kind of software. Furthermore, if I can help anyone to create eye-candy apps, I've decided that they can use my code freely.

Background

I was thinking about how to make a fully customizable button and about how difficult it was changing RGB components. I decided to make RibbonColor, which has many options to operate with colors. If you play the demo app, you will understand quickly as you move the Hue, Sat and Brightness track bar. I have to admit that I have approximately 70% of the new RibbonControl library finished. However, as people are anxious to have improved code and have told me that I did not explain practically anything about my code, I've decided to do this like for dummies. So, here we go.

How to Use the Code

First of all, create a new Windows application. From the Solution Explorer, choose the option Add Existing Item. Then choose RibbonMenuButton.cs and Rebuild the project. Now, if you go to the form1 designer, in the toolbox you will have RibbonMenuButton. Drag it to the form. You will see a control without sense, but let's play with the properties. First, set properties for the RibbonMenuButton:

Screenshot - ribbonmenubuttonprops.png

When you have set the properties, add an image, set the text you want and set the font to Segoe UI if you have it. You will have something like this:

Screenshot - trialbutton.png

If you have compiled the project and you get this, the next step is to change the properties of the control. Let's see what each property represents. I recommend that you look at the button's Properties settings in the demo project:

  • Arrow: Paints an arrow ToRight or ToDown; this only paints, as the double functionality is in another property.
  • Colors: I think this doesn't need explanation; I recommend you to use the PlayGround app to choose your colors.
  • FadingSpeed: This facilitates fading between colors; choose 0 to avoid fading.
  • GroupPos: This is to make round corners on the Left, Right, Center (None), Top or Bottom.
  • ImageLocation: To put the image on the Left, Right, Top or Bottom.
  • ImageOffset: To offset from the borders.
  • MaxImageSize: To make buttons larger with a scaling image limit.
  • Radius: The corner radius.
  • ShowBase: If you want to show the BaseColor and BaseStroke color where Transparent is a color and makes fading. If set to No, it doesn't make fading.
  • SplitButton: Creates a double function button; the arrow section opens the associated ContextMenu and the other section, the main event.
  • SplitDistance: How big the arrow section button is.
  • Title: If you set this different from "", it automatically puts the title bold and under the text.
  • Text: If you have a title and want two lines of text, add \n to the text to make two lines.
  • KeepPress, IsPressed: If KeepPress is active on some buttons, when one of them is pressed, it keeps the press and the others in the containers lose the IsPress.

I have tried to crash the app, but it always works. So, I think the code is effectively error-free.

Points of Interest

If you want to learn more about these controls, I recommend that you take a look at:

  • this.Region: That's a good way to avoid matters of transparency.
  • LinearGradient With multiple colors, that makes the gradients easy.
  • MeasureString: That's a good method to position the text because you have to take away the base.OnPaint -> you have to do everything, including write the text.
  • TransformColors Method including the alpha opacity.
  • DrawArc method: As you can see, with the radius you can make smooth corners.
  • OnMouseUp: Here you can see what happens when the SplitButton is activated and IsPressed activated.
  • RibbonColor: I took the formulas from Wikipedia and Gimp. The System.Drawing.Color.GetHue, Sat and Brightness don't work well.

History

  • 5 June, 2007. 1.6 - Solved Repaint, ChangingSize and excessive CPU consumption. Added KeepPress and IsPress functionality.
  • 16 May, 2007. 1.5 - Because I had to recode everything when I learned how to use Hue, Saturation and Brightness.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Juan Pablo G.C.
Software Developer Expediteapps
Spain Spain
I'm Electronic Engineer, I did my end degree project at Astrophysical Institute and Tech Institute. I'm HP Procurve AIS and ASE ,Microsoft 3.5 MCTS
I live in Canary Islands ,developing customized solutions

Deeply involved in Xamarin Forms LOB (including Azure Cloud with offline support, custom controls, dependencies) projects, WP8.1 & W10 projects, WPF modern styled projects. Portable libraries like portablePDF, portableOneDrive, portableReports and portablePrinting (using Google Printing API).


Web and apps showcase at:
Expediteapps


Take a look to my blog
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Comments and Discussions

 
Questionneed vb.net 3.5 version Pin
Masood1234516-Dec-12 23:03
memberMasood1234516-Dec-12 23:03 
GeneralMy vote of 5 Pin
Kanasz Robert27-Sep-12 9:35
mvpKanasz Robert27-Sep-12 9:35 
GeneralRe: My vote of 5 Pin
Juan Pablo G.C.2-Oct-12 1:37
memberJuan Pablo G.C.2-Oct-12 1:37 
SuggestionBUGS FIX (when Radius less than 2 and TextAlign not work) Pin
xitour7-May-12 21:57
memberxitour7-May-12 21:57 
Two BUGS
1:Exception if Radius is less than 2
2:TextAlign not work

here is the right code

public class RibbonMenuButton : Button
{
    #region About Constructor
    public RibbonMenuButton()
    {
        this.SetStyle(ControlStyles.SupportsTransparentBackColor |
                      ControlStyles.UserPaint |
                      ControlStyles.ResizeRedraw |
                      ControlStyles.DoubleBuffer, true);
        this.SetStyle(ControlStyles.Opaque, false);
        this.FlatAppearance.BorderSize = 0;
        this.FlatStyle = FlatStyle.Flat;
        this.BackColor = Color.Transparent;
 
        timer1.Interval = 5;
        timer1.Tick += new EventHandler(timer1_Tick);
 
    }
    protected override void OnCreateControl()
    {
        base.OnCreateControl();
        A0 = ColorBase.A;
        R0 = ColorBase.R;
        G0 = ColorBase.G;
        B0 = ColorBase.B;
        _colorStroke = _baseStroke;
 
        Rectangle r = new Rectangle(new Point(-1, -1), new Size(this.Width + _radius, this.Height + _radius));
        #region Transform to SmoothRectangle Region
        if (this.Size != null)
        {
            GraphicsPath pathregion = new GraphicsPath();
            DrawArc(r, pathregion);
            this.Region = new Region(pathregion);
        }
        #endregion
    }
    #endregion

    #region About Image Settings
    private e_imagelocation _imagelocation;
    public enum e_imagelocation
    {
        Top, Bottom, Left, Right, None
    }
    public e_imagelocation ImageLocation
    {
        get { return _imagelocation; }
        set { _imagelocation = value; this.Refresh(); }
    }
    private int _imageoffset;
    public int ImageOffset
    {
        get { return _imageoffset; }
        set { _imageoffset = value; }
    }
    private Point _maximagesize;
    public Point MaxImageSize
    {
        get { return _maximagesize; }
        set { _maximagesize = value; }
    }
 
    #endregion

    #region About Button Settings
    private e_showbase _showbase;
    private e_showbase _tempshowbase;
    public enum e_showbase
    {
        Yes, No
    }
    public e_showbase ShowBase
    {
        get { return _showbase; }
        set { _showbase = value; this.Refresh(); }
    }
    private int _radius = 6;
    public int Radius
    {
        get { return _radius; }
        set
        {
            if (value > 0)
            {
                _radius = value;
            }else{
                _radius = 2;
            }
            this.Refresh();
        }
    }
    private e_groupPos _grouppos;
    public enum e_groupPos
    {
        None, Left, Center, Right, Top, Bottom
    }
    public e_groupPos GroupPos
    {
        get { return _grouppos; }
        set { _grouppos = value; this.Refresh(); }
    }
 
    private e_arrow _arrow;
    public enum e_arrow
    {
        None, ToRight, ToDown
    }
    public e_arrow Arrow
    {
        get { return _arrow; }
        set { _arrow = value; this.Refresh(); }
    }
    private e_splitbutton _splitbutton;
    public enum e_splitbutton
    {
        No, Yes
    }
    public e_splitbutton SplitButton
    {
        get { return _splitbutton; }
        set { _splitbutton = value; this.Refresh(); }
    }
    private int _splitdistance = 0;
    public int SplitDistance
    {
        get { return _splitdistance; }
        set { _splitdistance = value; this.Refresh(); }
    }
    private string _title = "";
    public string Title
    {
        get { return _title; }
        set { _title = value; this.Refresh(); }
    }
    private bool _keeppress = false;
    public bool KeepPress
    {
        get { return _keeppress; }
        set { _keeppress = value; }
    }
    private bool _ispressed = false;
    public bool IsPressed
    {
        get { return _ispressed; }
        set { _ispressed = value; }
    }
 

    #endregion

    #region Menu Pos
    private Point _menupos = new Point(0, 0);
    public Point MenuPos
    {
        get { return _menupos; }
        set { _menupos = value; }
    }
    #endregion

    #region Colors
    private Color _baseColor = Color.FromArgb(186, 209, 240);
    private Color _onColor = Color.FromArgb(255, 214, 78);
    private Color _pressColor = Color.FromArgb(255, 128, 0);
 
    private Color _baseStroke = Color.FromArgb(152, 187, 213);
    private Color _onStroke = Color.FromArgb(196, 177, 118);
    private Color _pressStroke = Color.FromArgb(128, 64, 0);
    private Color _colorStroke = Color.FromArgb(255, 255, 255);
    private int A0, R0, G0, B0;
 
    public Color ColorBase
    {
        get { return _baseColor; }
        set
        {
            _baseColor = value;
            R0 = _baseColor.R;
            B0 = _baseColor.B;
            G0 = _baseColor.G;
            A0 = _baseColor.A;
            RibbonColor hsb = new RibbonColor(_baseColor);
            if (hsb.BC < 50)
            {
                hsb.SetBrightness(60);
            }
            else
            {
                hsb.SetBrightness(30);
            }
            if (_baseColor.A > 0)
                _baseStroke = Color.FromArgb(100, hsb.GetColor());
            else
                _baseStroke = Color.FromArgb(0, hsb.GetColor());
            this.Refresh();
        }
    }
    public Color ColorOn
    {
        get { return _onColor; }
        set
        {
            _onColor = value;
 
            RibbonColor hsb = new RibbonColor(_onColor);
            if (hsb.BC < 50)
            {
                hsb.SetBrightness(60);
            }
            else
            {
                hsb.SetBrightness(30);
            }
            if (_baseStroke.A > 0)
                _onStroke = Color.FromArgb(100, hsb.GetColor());
            else
                _onStroke = Color.FromArgb(0, hsb.GetColor());
            this.Refresh();
        }
    }
    public Color ColorPress
    {
        get { return _pressColor; }
        set
        {
            _pressColor = value;
 
            RibbonColor hsb = new RibbonColor(_pressColor);
            if (hsb.BC < 50)
            {
                hsb.SetBrightness(60);
            }
            else
            {
                hsb.SetBrightness(30);
            }
            if (_baseStroke.A > 0)
                _pressStroke = Color.FromArgb(100, hsb.GetColor());
            else
                _pressStroke = Color.FromArgb(0, hsb.GetColor());
            this.Refresh();
 
        }
    }
    public Color ColorBaseStroke
    {
        get { return _baseStroke; }
        set { _baseStroke = value; }
    }
    public Color ColorOnStroke
    {
        get { return _onStroke; }
        set { _onStroke = value; }
    }
    public Color ColorPressStroke
    {
        get { return _pressStroke; }
        set { _pressStroke = value; }
    }
    public Color GetColorIncreased(Color color, int h, int s, int b)
    {
        RibbonColor _color = new RibbonColor(color);
        int ss = _color.GetSaturation();
        float vc = b + _color.GetBrightness();
        float hc = h + _color.GetHue();
        float sc = s + ss;
 

        _color.VC = vc;
        _color.HC = hc;
        _color.SC = sc;
 
        return _color.GetColor();
 

    }
 
    public Color GetColor(int A, int R, int G, int B)
    {
        if (A + A0 > 255) { A = 255; } else { A = A + A0; }
        if (R + R0 > 255) { R = 255; } else { R = R + R0; }
        if (G + G0 > 255) { G = 255; } else { G = G + G0; }
        if (B + B0 > 255) { B = 255; } else { B = B + B0; }
 
        return Color.FromArgb(A, R, G, B);
    }
    #endregion

    protected override void OnPaint(PaintEventArgs pevent)
    {
        #region Variables & Conf
        Graphics g = pevent.Graphics;
        g.SmoothingMode = SmoothingMode.HighQuality;
        g.InterpolationMode = InterpolationMode.High;
        Rectangle r = new Rectangle(new Point(-1, -1), new Size(this.Width + _radius, this.Height + _radius));
        #endregion

        #region Paint
        GraphicsPath path = new GraphicsPath();
        Rectangle rp = new Rectangle(new Point(0, 0), new Size(this.Width - 1, this.Height - 1));
        DrawArc(rp, path);
        FillGradients(g, path);
        DrawImage(g);
        DrawString(g);
        DrawArrow(g);
        #endregion
    }
 
    protected override void OnResize(EventArgs e)
    {
        Rectangle r = new Rectangle(new Point(-1, -1), new Size(this.Width + _radius, this.Height + _radius));
        if (this.Size != null)
        {
            GraphicsPath pathregion = new GraphicsPath();
            DrawArc(r, pathregion);
            this.Region = new Region(pathregion);
        }
        base.OnResize(e);
    }
 
    #region Paint Methods
    public void FillGradients(Graphics gr, GraphicsPath pa)
    {
        int origin = this.Height / 3; int end = this.Height; int oe = (end - origin) / 2;
        LinearGradientBrush lgbrush; Rectangle rect;
        if (_showbase == e_showbase.Yes)
        {
            rect = new Rectangle(new Point(0, 0), new Size(this.Width - 1, this.Height - 1));
            pa = new GraphicsPath();
            DrawArc(rect, pa);
            lgbrush = new LinearGradientBrush(rect, Color.Transparent, Color.Transparent, LinearGradientMode.Vertical);
 
            #region Main Gradient
            float[] pos = new float[4];
            pos[0] = 0.0F; pos[1] = 0.3F; pos[2] = 0.35F; pos[3] = 1.0F;
            Color[] colors = new Color[4];
            if (i_mode == 0)
            {
                colors[0] = GetColor(0, 35, 24, 9);
                colors[1] = GetColor(0, 13, 8, 3);
                colors[2] = Color.FromArgb(A0, R0, G0, B0);
                colors[3] = GetColor(0, 28, 29, 14);
            }
            else
            {
                colors[0] = GetColor(0, 0, 50, 100);
                colors[1] = GetColor(0, 0, 0, 30);
                colors[2] = Color.FromArgb(A0, R0, G0, B0);
                colors[3] = GetColor(0, 0, 50, 100);
            }
            ColorBlend mix = new ColorBlend();
            mix.Colors = colors;
            mix.Positions = pos;
            lgbrush.InterpolationColors = mix;
            gr.FillPath(lgbrush, pa);
            #endregion

            #region Fill Band
            rect = new Rectangle(new Point(0, 0), new Size(this.Width, this.Height / 3));
            pa = new GraphicsPath(); int _rtemp = _radius; _radius = _rtemp - 1;
            DrawArc(rect, pa);
            if (A0 > 80)
            {
                gr.FillPath(new SolidBrush(Color.FromArgb(60, 255, 255, 255)), pa);
            }
            _radius = _rtemp;
            #endregion

            #region SplitFill
            if (_splitbutton == e_splitbutton.Yes & mouse)
            {
                FillSplit(gr);
            }
            #endregion

            #region Shadow
            if (i_mode == 2)
            {
                rect = new Rectangle(1, 1, this.Width - 2, this.Height);
                pa = new GraphicsPath();
                DrawShadow(rect, pa);
                gr.DrawPath(new Pen(Color.FromArgb(50, 20, 20, 20), 2.0F), pa);
 
            }
            else
            {
                rect = new Rectangle(1, 1, this.Width - 2, this.Height - 1);
                pa = new GraphicsPath();
                DrawShadow(rect, pa);
                if (A0 > 80)
                {
                    gr.DrawPath(new Pen(Color.FromArgb(100, 250, 250, 250), 3.0F), pa);
                }
            }
            #endregion

            #region SplitLine

            if (_splitbutton == e_splitbutton.Yes)
            {
                if (_imagelocation == e_imagelocation.Top)
                {
                    switch (i_mode)
                    {
                        case 1:
                            gr.DrawLine(new Pen(_onStroke), new Point(1, this.Height - _splitdistance), new Point(this.Width - 1, this.Height - _splitdistance));
                            break;
                        case 2:
                            gr.DrawLine(new Pen(_pressStroke), new Point(1, this.Height - _splitdistance), new Point(this.Width - 1, this.Height - _splitdistance));
                            break;
                        default:
                            break;
                    }
                }
                else if (_imagelocation == e_imagelocation.Left)
                {
                    switch (i_mode)
                    {
                        case 1:
                            gr.DrawLine(new Pen(_onStroke), new Point(this.Width - _splitdistance, 0), new Point(this.Width - _splitdistance, this.Height));
                            break;
                        case 2:
                            gr.DrawLine(new Pen(_pressStroke), new Point(this.Width - _splitdistance, 0), new Point(this.Width - _splitdistance, this.Height));
                            break;
                        default:
                            break;
                    }
                }
 
            }
            #endregion

            rect = new Rectangle(new Point(0, 0), new Size(this.Width - 1, this.Height - 1));
            pa = new GraphicsPath();
            DrawArc(rect, pa);
            gr.DrawPath(new Pen(_colorStroke, 0.9F), pa);
 
            pa.Dispose(); lgbrush.Dispose();
 

        }
    }
 
    int offsetx = 0, offsety = 0, imageheight = 0, imagewidth = 0;
    public void DrawImage(Graphics gr)
    {
        if (this.Image != null)
        {
            offsety = _imageoffset; offsetx = _imageoffset;
            if (_imagelocation == e_imagelocation.Left | _imagelocation == e_imagelocation.Right)
            {
                imageheight = this.Height - offsety * 2;
                if (imageheight > _maximagesize.Y & _maximagesize.Y != 0)
                { imageheight = _maximagesize.Y; }
                imagewidth = (int)((Convert.ToDouble(imageheight) / this.Image.Height) * this.Image.Width);
            }
            else if (_imagelocation == e_imagelocation.Top | _imagelocation == e_imagelocation.Bottom)
            {
                imagewidth = this.Width - offsetx * 2;
                if (imagewidth > _maximagesize.X & _maximagesize.X != 0)
                { imagewidth = _maximagesize.X; }
                imageheight = (int)((Convert.ToDouble(imagewidth) / this.Image.Width) * this.Image.Height);
 
            }
            switch (_imagelocation)
            {
                case e_imagelocation.Left:
                    gr.DrawImage(this.Image, new Rectangle(offsetx, offsety, imagewidth, imageheight));
                    break;
                case e_imagelocation.Right:
                    gr.DrawImage(this.Image, new Rectangle(this.Width - imagewidth - offsetx, offsety, imagewidth, imageheight));
                    break;
                case e_imagelocation.Top:
                    offsetx = this.Width / 2 - imagewidth / 2;
                    gr.DrawImage(this.Image, new Rectangle(offsetx, offsety, imagewidth, imageheight));
                    break;
                case e_imagelocation.Bottom:
                    gr.DrawImage(this.Image, new Rectangle(offsetx, this.Height - imageheight - offsety, imagewidth, imageheight));
                    break;
                default:
                    break;
            }
        }
    }
 
    public void DrawString(Graphics gr)
    {
        if (this.Text != "")
        {
            int textwidth = (int)gr.MeasureString(this.Text, this.Font).Width;
            int textheight = (int)gr.MeasureString(this.Text, this.Font).Height;
 
            int extraoffset = 0;
            Font fontb = new Font(this.Font, FontStyle.Bold);
            if (_title != "")
            {
                extraoffset = textheight / 2;
            }
 
            string s1 = this.Text; string s2 = "";
            int jump = this.Text.IndexOf("\\n");
 
            if (jump != -1)
            {
                s2 = s1.Substring(jump + 3); s1 = s1.Substring(0, jump);
            }
 
            #region Calc Color Brightness
            RibbonColor __color = new RibbonColor(Color.FromArgb(R0, G0, B0));
            RibbonColor forecolor = new RibbonColor(this.ForeColor);
            Color _forecolor;
 
            if (__color.GetBrightness() > 50)
            {
                forecolor.BC = 1;
                forecolor.SC = 80;
            }
            else
            {
                forecolor.BC = 99;
                forecolor.SC = 20;
            }
            _forecolor = forecolor.GetColor();
            #endregion

            if (this.Image == null)
            {
                switch (this.TextAlign)
                {
                    case ContentAlignment.BottomCenter:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, this.Height - textheight - 1));
                        break;
                    case ContentAlignment.BottomLeft:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(1, this.Height - textheight - 1));
                        break;
                    case ContentAlignment.BottomRight:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width - textwidth - 1, this.Height - textheight - 1));
                        break;
                    case ContentAlignment.MiddleCenter:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, this.Height / 2 - textheight / 2 - 1));
                        break;
                    case ContentAlignment.MiddleLeft:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(1, this.Height / 2 - textheight / 2 - 1));
                        break;
                    case ContentAlignment.MiddleRight:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width - textwidth - 1, this.Height / 2 - textheight / 2 - 1));
                        break;
                    case ContentAlignment.TopCenter:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, 1));
                        break;
                    case ContentAlignment.TopLeft:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(1, 1));
                        break;
                    case ContentAlignment.TopRight:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width - textwidth - 1, 1));
                        break;
                    default:
                        break;
                }
            }else{
                switch (_imagelocation)
                {
                    case e_imagelocation.Left:
                        if (this.Title != "")
                        {
                            gr.DrawString(this.Title, fontb, new SolidBrush(_forecolor), new PointF(offsetx + imagewidth + 4, this.Font.Size / 2));
                            gr.DrawString(s1, this.Font, new SolidBrush(_forecolor), new PointF(offsetx + imagewidth + 4, 2 * this.Font.Size + 1));
                            gr.DrawString(s2, this.Font, new SolidBrush(_forecolor), new PointF(offsetx + imagewidth + 4, 3 * this.Font.Size + 4));
                        }
                        else
                        {
                            gr.DrawString(s1, this.Font, new SolidBrush(_forecolor), new PointF(offsetx + imagewidth + 4, this.Height / 2 - this.Font.Size + 1));
                        }
 
                        break;
                    case e_imagelocation.Right:
                        gr.DrawString(this.Title, fontb, new SolidBrush(_forecolor), new PointF(offsetx, this.Height / 2 - this.Font.Size + 1 - extraoffset));
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(offsetx, extraoffset + this.Height / 2 - this.Font.Size + 1));
                        break;
                    case e_imagelocation.Top:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, offsety + imageheight));
                        break;
                    case e_imagelocation.Bottom:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, this.Height - imageheight - textheight - 1));
                        break;
                    case e_imagelocation.None:
                        gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, this.Height / 2 - textheight / 2 - 1));
                        break;
                    default:
                        break;
                }
            }
            fontb.Dispose();
 
        }
    }
 
    public void DrawArc(Rectangle re, GraphicsPath pa)
    {
        int _radiusX0Y0 = _radius, _radiusXFY0 = _radius, _radiusX0YF = _radius, _radiusXFYF = _radius;
        switch (_grouppos)
        {
            case e_groupPos.Left:
                _radiusXFY0 = 1; _radiusXFYF = 1;
                break;
            case e_groupPos.Center:
                _radiusX0Y0 = 1; _radiusX0YF = 1; _radiusXFY0 = 1; _radiusXFYF = 1;
                break;
            case e_groupPos.Right:
                _radiusX0Y0 = 1; _radiusX0YF = 1;
                break;
            case e_groupPos.Top:
                _radiusX0YF = 1; _radiusXFYF = 1;
                break;
            case e_groupPos.Bottom:
                _radiusX0Y0 = 1; _radiusXFY0 = 1;
                break;
        }
        pa.AddArc(re.X, re.Y, _radiusX0Y0, _radiusX0Y0, 180, 90);
        pa.AddArc(re.Width - _radiusXFY0, re.Y, _radiusXFY0, _radiusXFY0, 270, 90);
        pa.AddArc(re.Width - _radiusXFYF, re.Height - _radiusXFYF, _radiusXFYF, _radiusXFYF, 0, 90);
        pa.AddArc(re.X, re.Height - _radiusX0YF, _radiusX0YF, _radiusX0YF, 90, 90);
        pa.CloseFigure();
 
    }
 
    public void DrawShadow(Rectangle re, GraphicsPath pa)
    {
        int _radiusX0Y0 = _radius, _radiusXFY0 = _radius, _radiusX0YF = _radius, _radiusXFYF = _radius;
        switch (_grouppos)
        {
            case e_groupPos.Left:
                _radiusXFY0 = 1; _radiusXFYF = 1;
                break;
            case e_groupPos.Center:
                _radiusX0Y0 = 1; _radiusX0YF = 1; _radiusXFY0 = 1; _radiusXFYF = 1;
                break;
            case e_groupPos.Right:
                _radiusX0Y0 = 1; _radiusX0YF = 1;
                break;
            case e_groupPos.Top:
                _radiusX0YF = 1; _radiusXFYF = 1;
                break;
            case e_groupPos.Bottom:
                _radiusX0Y0 = 1; _radiusXFY0 = 1;
                break;
        }
        pa.AddArc(re.X, re.Y, _radiusX0Y0, _radiusX0Y0, 180, 90);
        pa.AddArc(re.Width - _radiusXFY0, re.Y, _radiusXFY0, _radiusXFY0, 270, 90);
        pa.AddArc(re.Width - _radiusXFYF, re.Height - _radiusXFYF, _radiusXFYF, _radiusXFYF, 0, 90);
        pa.AddArc(re.X, re.Height - _radiusX0YF, _radiusX0YF, _radiusX0YF, 90, 90);
        pa.CloseFigure();
 
    }
 
    public void DrawArrow(Graphics gr)
    {
        int _size = 1;
 
        RibbonColor __color = new RibbonColor(Color.FromArgb(R0, G0, B0));
        RibbonColor forecolor = new RibbonColor(this.ForeColor);
        Color _forecolor;
 
        if (__color.GetBrightness() > 50)
        {
            forecolor.BC = 1;
            forecolor.SC = 80;
        }
        else
        {
            forecolor.BC = 99;
            forecolor.SC = 20;
        }
        _forecolor = forecolor.GetColor();
 
        switch (_arrow)
        {
            case e_arrow.ToDown:
                if (_imagelocation == e_imagelocation.Left)
                {
                    Point[] points = new Point[3];
                    points[0] = new Point(this.Width - 8 * _size - _imageoffset, this.Height / 2 - _size / 2);
                    points[1] = new Point(this.Width - 2 * _size - _imageoffset, this.Height / 2 - _size / 2);
                    points[2] = new Point(this.Width - 5 * _size - _imageoffset, this.Height / 2 + _size * 2);
                    gr.FillPolygon(new SolidBrush(_forecolor), points);
                }
                else if (_imagelocation == e_imagelocation.Top)
                {
                    Point[] points = new Point[3];
                    points[0] = new Point(this.Width / 2 + 8 * _size - _imageoffset, this.Height - _imageoffset - 5 * _size);
                    points[1] = new Point(this.Width / 2 + 2 * _size - _imageoffset, this.Height - _imageoffset - 5 * _size);
                    points[2] = new Point(this.Width / 2 + 5 * _size - _imageoffset, this.Height - _imageoffset - 2 * _size);
                    gr.FillPolygon(new SolidBrush(_forecolor), points);
                }
                break;
            case e_arrow.ToRight:
                if (_imagelocation == e_imagelocation.Left)
                {
                    int arrowxpos = this.Width - _splitdistance + 2 * _imageoffset;
                    Point[] points = new Point[3];
                    points[0] = new Point(arrowxpos + 4, this.Height / 2 - 4 * _size);
                    points[1] = new Point(arrowxpos + 8, this.Height / 2);
                    points[2] = new Point(arrowxpos + 4, this.Height / 2 + 4 * _size);
                    gr.FillPolygon(new SolidBrush(_forecolor), points);
                }
                break;
            default:
                break;
        }
 
    }
 
    public void FillSplit(Graphics gr)
    {
        Color _tranp = Color.FromArgb(200, 255, 255, 255);
        int x1 = this.Width - _splitdistance; int x2 = 0;
        int y1 = this.Height - _splitdistance; int y2 = 0;
        SolidBrush btransp = new SolidBrush(_tranp);
        #region Horizontal
        if (_imagelocation == e_imagelocation.Left)
        {
            if (xmouse < this.Width - _splitdistance & mouse) //Small button
            {
                Rectangle _r = new Rectangle(x1 + 1, 1, this.Width - 2, this.Height - 1);
                GraphicsPath p = new GraphicsPath();
                int _rtemp = _radius; _radius = 4;
                DrawArc(_r, p);
                _radius = _rtemp;
                gr.FillPath(btransp, p);
 
            }
            else if (mouse) //Big Button
            {
                Rectangle _r = new Rectangle(x2 + 1, 1, this.Width - _splitdistance - 1, this.Height - 1);
                GraphicsPath p = new GraphicsPath();
                int _rtemp = _radius; _radius = 4;
                DrawArc(_r, p);
                _radius = _rtemp;
                gr.FillPath(btransp, p);
            }
 
        }
        #endregion

        #region Vertical
        else if (_imagelocation == e_imagelocation.Top)
        {
            if (ymouse < this.Height - _splitdistance & mouse) //Small button
            {
                Rectangle _r = new Rectangle(1, y1 + 1, this.Width - 1, this.Height - 1);
                GraphicsPath p = new GraphicsPath();
                int _rtemp = _radius; _radius = 4;
                DrawArc(_r, p);
                _radius = _rtemp;
                gr.FillPath(btransp, p);
            }
            else if (mouse) //Big Button
            {
                Rectangle _r = new Rectangle(1, y2 + 1, this.Width - 1, this.Height - _splitdistance - 1);
                GraphicsPath p = new GraphicsPath();
                int _rtemp = _radius; _radius = 4;
                DrawArc(_r, p);
                _radius = _rtemp;
                gr.FillPath(btransp, p);
            }
        }
        #endregion
        btransp.Dispose();
 
    }
    #endregion

    #region About Fading
    private Timer timer1 = new Timer();
    int i_factor = 35;
    public int FadingSpeed
    {
        get { return i_factor; }
        set
        {
            if (value > -1)
            {
                i_factor = value;
            }
        }
    }
    int i_fR = 1; int i_fG = 1; int i_fB = 1; int i_fA = 1;
    void timer1_Tick(object sender, EventArgs e)
    {
        #region Entering
        if (i_mode == 1)
        {
            if (System.Math.Abs(ColorOn.R - R0) > i_factor)
            { i_fR = i_factor; }
            else { i_fR = 1; }
            if (System.Math.Abs(ColorOn.G - G0) > i_factor)
            { i_fG = i_factor; }
            else { i_fG = 1; }
            if (System.Math.Abs(ColorOn.B - B0) > i_factor)
            { i_fB = i_factor; }
            else { i_fB = 1; }
 
            if (ColorOn.R < R0)
            {
                R0 -= i_fR;
            }
            else if (ColorOn.R > R0)
            {
                R0 += i_fR;
            }
 
            if (ColorOn.G < G0)
            {
                G0 -= i_fG;
            }
            else if (ColorOn.G > G0)
            {
                G0 += i_fG;
            }
 
            if (ColorOn.B < B0)
            {
                B0 -= i_fB;
            }
            else if (ColorOn.B > B0)
            {
                B0 += i_fB;
            }
 
            if (ColorOn == Color.FromArgb(R0, G0, B0))
            {
                timer1.Stop();
            }
            else
            {
                this.Refresh();
            }
        }
        #endregion

        #region Leaving
        if (i_mode == 0)
        {
 
            if (System.Math.Abs(ColorBase.R - R0) < i_factor)
            { i_fR = 1; }
            else { i_fR = i_factor; }
            if (System.Math.Abs(ColorBase.G - G0) < i_factor)
            { i_fG = 1; }
            else { i_fG = i_factor; }
            if (System.Math.Abs(ColorBase.B - B0) < i_factor)
            { i_fB = 1; }
            else { i_fB = i_factor; }
            if (System.Math.Abs(ColorBase.A - A0) < i_factor)
            { i_fA = 1; }
            else { i_fA = i_factor; }
 
            if (ColorBase.R < R0)
            {
                R0 -= i_fR;
            }
            else if (ColorBase.R > R0)
            {
                R0 += i_fR;
            }
            if (ColorBase.G < G0)
            {
                G0 -= i_fG;
            }
            else if (ColorBase.G > G0)
            {
                G0 += i_fG;
            }
            if (ColorBase.B < B0)
            {
                B0 -= i_fB;
            }
            else if (ColorBase.B > B0)
            {
                B0 += i_fB;
            }
            if (ColorBase.A < A0)
            {
                A0 -= i_fA;
            }
            else if (ColorBase.A > A0)
            {
                A0 += i_fA;
            }
            if (ColorBase == Color.FromArgb(A0, R0, G0, B0))
            {
                timer1.Stop();
 
            }
            else
            {
 
                this.Refresh();
            }
 
        }
        #endregion

        this.Refresh();
    }
    #endregion

    #region Mouse Events
    int i_mode = 0; //0 Entering, 1 Out,2 Press
    int xmouse = 0, ymouse = 0; bool mouse = false;
 
    protected override void OnMouseEnter(EventArgs e)
    {
        base.OnMouseEnter(e);
        _colorStroke = ColorOnStroke;
        _tempshowbase = _showbase;
        _showbase = e_showbase.Yes;
        i_mode = 1;
        xmouse = PointToClient(Cursor.Position).X;
        mouse = true;
        A0 = 200;
        if (i_factor == 0)
        {
            R0 = _onColor.R; G0 = _onColor.G; B0 = _onColor.B;
        }
        timer1.Start();
    }
 
    protected override void OnMouseLeave(EventArgs e)
    {
        base.OnMouseLeave(e);
        UpdateLeave();
    }
 
    public void UpdateLeave()
    {
        if (_keeppress == false | (_keeppress == true & _ispressed == false))
        {
            _colorStroke = ColorBaseStroke;
            _showbase = _tempshowbase;
            i_mode = 0;
            mouse = false;
            if (i_factor == 0)
            {
                R0 = _baseColor.R; G0 = _baseColor.G; B0 = _baseColor.B;
                this.Refresh();
            }
            else
            {
                timer1.Stop();
                timer1.Start();
            }
        }
    }
 
    protected override void OnMouseDown(MouseEventArgs mevent)
    {
        base.OnMouseDown(mevent);
        R0 = ColorPress.R; G0 = ColorPress.G; B0 = ColorPress.B;
        _colorStroke = ColorPressStroke;
        _showbase = e_showbase.Yes;
        i_mode = 2;
        xmouse = PointToClient(Cursor.Position).X;
        ymouse = PointToClient(Cursor.Position).Y;
        mouse = true;
    }
 
    protected override void OnMouseUp(MouseEventArgs mevent)
    {
        R0 = ColorOn.R; G0 = ColorOn.G; B0 = ColorOn.B;
        _colorStroke = ColorOnStroke;
        _showbase = e_showbase.Yes;
        i_mode = 1;
        mouse = true;
 
        #region ClickSplit
        if (_imagelocation == e_imagelocation.Left & xmouse > this.Width - _splitdistance & _splitbutton == e_splitbutton.Yes)
        {
            if (_arrow == e_arrow.ToDown)
            {
                if (this.ContextMenuStrip != null)
                    this.ContextMenuStrip.Opacity = 1.0;
                this.ContextMenuStrip.Show(this, 0, this.Height);
 
            }
            else if (_arrow == e_arrow.ToRight)
            {
                if (this.ContextMenuStrip != null)
                {
                    ContextMenuStrip menu = this.ContextMenuStrip;
                    this.ContextMenuStrip.Opacity = 1.0;
                    if (this.MenuPos.Y == 0)
                    {
                        this.ContextMenuStrip.Show(this, this.Width + 2, -this.Height);
                    }
                    else
                    {
                        this.ContextMenuStrip.Show(this, this.Width + 2, this.MenuPos.Y);
                    }
                }
 
            }
        }
        else if (_imagelocation == e_imagelocation.Top & ymouse > this.Height - _splitdistance & _splitbutton == e_splitbutton.Yes)
        {
            if (_arrow == e_arrow.ToDown)
            {
                if (this.ContextMenuStrip != null)
                    this.ContextMenuStrip.Show(this, 0, this.Height);
            }
        }
        #endregion
        else
        {
            base.OnMouseUp(mevent);
 
            #region Keep Press
            if (_keeppress)
            {
                _ispressed = true;
 
                try
                {
                    foreach (Control _control in this.Parent.Controls)
                    {
                        if (typeof(RibbonMenuButton) == _control.GetType() & _control.Name != this.Name)
                        {
                            ((RibbonMenuButton)(_control))._ispressed = false;
                            ((RibbonMenuButton)(_control)).UpdateLeave();
                        }
                    }
                }
                catch { }
 

            }
            #endregion

        }
 

    }
 
    protected override void OnMouseMove(MouseEventArgs mevent)
    {
        if (mouse & this.SplitButton == e_splitbutton.Yes)
        {
            xmouse = PointToClient(Cursor.Position).X;
            ymouse = PointToClient(Cursor.Position).Y;
            this.Refresh();
        }
        base.OnMouseMove(mevent);
    }
 

    #endregion
}
 
public class RibbonColor
{
 
    #region Constructors
    public RibbonColor(Color color)
    {
        rc = color.R;
        gc = color.G;
        bc = color.B;
        ac = color.A;
 
        HSV();
    }
 
    public RibbonColor(uint alpha, int hue, int saturation, int brightness)
    {
        hc = hue;
        sc = saturation;
        vc = brightness;
        ac = alpha;
 
        GetColor();
    }
    #endregion

    #region Alpha
    private uint ac = 0; //Alpha > -1
    public uint AC { get { return ac; } set { System.Math.Min(value, 255); } }
    #endregion

    #region RGB
    private int rc = 0, gc = 0, bc = 0; //RGB Components > -1

    public int RC { get { return rc; } set { rc = System.Math.Min(value, 255); } }
    public int GC { get { return gc; } set { gc = System.Math.Min(value, 255); } }
    public int BC { get { return bc; } set { bc = System.Math.Min(value, 255); } }
 

    public Color GetColor()
    {
 
        int conv;
        double hue, sat, val;
        int basis;
 
        hue = (float)hc / 100.0f;
        sat = (float)sc / 100.0f;
        val = (float)vc / 100.0f;
 
        if ((float)sc == 0) // Gray Colors
        {
            conv = (int)(255.0f * val);
            rc = gc = bc = conv;
            return Color.FromArgb((int)rc, (int)gc, (int)bc);
        }
 
        basis = (int)(255.0f * (1.0 - sat) * val);
 
        switch ((int)((float)hc / 60.0f))
        {
            case 0:
                rc = (int)(255.0f * val);
                gc = (int)((255.0f * val - basis) * (hc / 60.0f) + basis);
                bc = (int)basis;
                break;
 
            case 1:
                rc = (int)((255.0f * val - basis) * (1.0f - ((hc % 60) / 60.0f)) + basis);
                gc = (int)(255.0f * val);
                bc = (int)basis;
                break;
 
            case 2:
                rc = (int)basis;
                gc = (int)(255.0f * val);
                bc = (int)((255.0f * val - basis) * ((hc % 60) / 60.0f) + basis);
                break;
 
            case 3:
                rc = (int)basis;
                gc = (int)((255.0f * val - basis) * (1.0f - ((hc % 60) / 60.0f)) + basis);
                bc = (int)(255.0f * val);
                break;
 
            case 4:
                rc = (int)((255.0f * val - basis) * ((hc % 60) / 60.0f) + basis);
                gc = (int)basis;
                bc = (int)(255.0f * val);
                break;
 
            case 5:
                rc = (int)(255.0f * val);
                gc = (int)basis;
                bc = (int)((255.0f * val - basis) * (1.0f - ((hc % 60) / 60.0f)) + basis);
                break;
        }
        return Color.FromArgb((int)ac, (int)rc, (int)gc, (int)bc);
 
    }
 
    public uint GetRed()
    {
        return GetColor().R;
    }
 
    public uint GetGreen()
    {
        return GetColor().G;
    }
 
    public uint GetBlue()
    {
        return GetColor().B;
    }
 
    #endregion

    #region HSV

    private int hc = 0, sc = 0, vc = 0;
 
    public float HC { get { return hc; } set { hc = (int)System.Math.Min(value, 359); hc = (int)System.Math.Max(hc, 0); } }
    public float SC { get { return sc; } set { sc = (int)System.Math.Min(value, 100); sc = (int)System.Math.Max(sc, 0); } }
    public float VC { get { return vc; } set { vc = (int)System.Math.Min(value, 100); vc = (int)System.Math.Max(vc, 0); } }
 
    public enum C { Red, Green, Blue, None }
    private int maxval = 0, minval = 0;
    private C CompMax, CompMin;
 
    private void HSV()
    {
        hc = this.GetHue();
        sc = this.GetSaturation();
        vc = this.GetBrightness();
    }
 
    public void CMax()
    {
        if (rc > gc)
        {
            if (rc < bc) { maxval = bc; CompMax = C.Blue; }
            else { maxval = rc; CompMax = C.Red; }
        }
        else
        {
            if (gc < bc) { maxval = bc; CompMax = C.Blue; }
            else { maxval = gc; CompMax = C.Green; }
        }
    }
 
    public void CMin()
    {
        if (rc < gc)
        {
            if (rc > bc) { minval = bc; CompMin = C.Blue; }
            else { minval = rc; CompMin = C.Red; }
        }
        else
        {
            if (gc > bc) { minval = bc; CompMin = C.Blue; }
            else { minval = gc; CompMin = C.Green; }
        }
 
    }
 
    public int GetBrightness()  //Brightness is from 0 to 100
    {
        CMax(); return 100 * maxval / 255;
    }
 
    public int GetSaturation() //Saturation from 0 to 100
    {
        CMax(); CMin();
        if (CompMax == C.None)
            return 0;
        else if (maxval != minval)
        {
            Decimal d_sat = Decimal.Divide(minval, maxval);
            d_sat = Decimal.Subtract(1, d_sat);
            d_sat = Decimal.Multiply(d_sat, 100);
            return Convert.ToUInt16(d_sat);
        }
        else
        {
            return 0;
        }
 
    }
 
    public int GetHue()
    {
        CMax(); CMin();
 
        if (maxval == minval)
        {
            return 0;
        }
        else if (CompMax == C.Red)
        {
            if (gc >= bc)
            {
                Decimal d1 = Decimal.Divide((gc - bc), (maxval - minval));
                return Convert.ToUInt16(60 * d1);
            }
            else
            {
                Decimal d1 = Decimal.Divide((bc - gc), (maxval - minval));
                d1 = 60 * d1;
                return Convert.ToUInt16(360 - d1);
            }
        }
        else if (CompMax == C.Green)
        {
            if (bc >= rc)
            {
                Decimal d1 = Decimal.Divide((bc - rc), (maxval - minval));
                d1 = 60 * d1;
                return Convert.ToUInt16(120 + d1);
            }
            else
            {
                Decimal d1 = Decimal.Divide((rc - bc), (maxval - minval));
                d1 = 60 * d1;
                return Convert.ToUInt16(120 - d1);
            }
 

        }
        else if (CompMax == C.Blue)
        {
            if (rc >= gc)
            {
                Decimal d1 = Decimal.Divide((rc - gc), (maxval - minval));
                d1 = 60 * d1;
                return Convert.ToUInt16(240 + d1);
            }
            else
            {
                Decimal d1 = Decimal.Divide((gc - rc), (maxval - minval));
                d1 = 60 * d1;
                return Convert.ToUInt16(240 - d1);
            }
        }
        else
        {
            return 0;
        }
    }  //Hue from 0 to 100

    #endregion

    #region Methods

    public bool IsDark()
    {
        if (BC > 50)
        {
            return false;
        }
        else
        {
            return true;
        }
    }
 
    public void IncreaseBrightness(int val)
    {
        this.VC = this.VC + val;
 
    }
 
    public void SetBrightness(int val)
    {
        this.VC = val;
 
    }
 
    public void IncreaseHue(int val)
    {
        this.HC = this.HC + val;
 
    }
 
    public void SetHue(int val)
    {
        this.HC = val;
 
    }
 
    public void IncreaseSaturation(int val)
    {
        this.SC = this.SC + val;
 
    }
 
    public void SetSaturation(int val)
    {
        this.SC = val;
 
    }
 
    public Color IncreaseHSV(int h, int s, int b)
    {
        this.HC = this.HC + h;
        this.SC = this.SC + s;
        this.VC = this.VC + b;
        return GetColor();
    }
 
    #endregion

}

GeneralRe: BUGS FIX (when Radius less than 2 and TextAlign not work) Pin
Juan Pablo G.C.8-May-12 22:31
memberJuan Pablo G.C.8-May-12 22:31 
GeneralMy vote of 5 Pin
Don_Hard5-Jun-11 4:05
memberDon_Hard5-Jun-11 4:05 
GeneralMy vote of 5 Pin
hadre11-May-11 21:36
memberhadre11-May-11 21:36 
GeneralMy vote of 5 Pin
Anirudha_baba28-Jan-11 3:43
memberAnirudha_baba28-Jan-11 3:43 
GeneralDownload - Refactored w/ Lot's of Bug fixes and Performance Improvments Pin
Tom Guinther26-Nov-10 7:25
memberTom Guinther26-Nov-10 7:25 
GeneralRibbon button Pin
Viktor_BVP15-Nov-10 4:02
memberViktor_BVP15-Nov-10 4:02 
GeneralMy vote of 5 Pin
Viktor_BVP15-Nov-10 4:00
memberViktor_BVP15-Nov-10 4:00 
GeneralMy vote of 5 Pin
Heaven20203-Nov-10 11:12
memberHeaven20203-Nov-10 11:12 
GeneralBrilliant :) Pin
Ant210010-Sep-10 13:39
memberAnt210010-Sep-10 13:39 
GeneralMy vote of 5 Pin
Member 32887887-Aug-10 9:42
memberMember 32887887-Aug-10 9:42 
GeneralMy vote of 5 Pin
pebeeye28-Jul-10 18:23
memberpebeeye28-Jul-10 18:23 
GeneralText Aligned Don't work Pin
sepel5-Apr-09 22:50
membersepel5-Apr-09 22:50 
GeneralExtremely Awesome Work Pin
Xmen 10-Mar-09 0:54
member Xmen 10-Mar-09 0:54 
QuestionWhat about licence then Pin
BastianPL23-Jan-09 4:28
memberBastianPL23-Jan-09 4:28 
QuestionGreat! And how about glowing one? Pin
Hugo Tomas24-Dec-08 0:36
memberHugo Tomas24-Dec-08 0:36 
GeneralColors, ForeColor Pin
Infinity99922-Dec-08 3:37
memberInfinity99922-Dec-08 3:37 
GeneralThank you so much for your amazing posts - I have few questions Pin
Wael Salman19-Dec-08 2:35
memberWael Salman19-Dec-08 2:35 
GeneralSome properties did not work :( [modified] Pin
Trung D8-Aug-08 21:49
memberTrung D8-Aug-08 21:49 
GeneralRe: Fix the bugs Pin
xitour7-May-12 21:52
memberxitour7-May-12 21:52 
GeneralTab key press Pin
piyush74198205-May-08 21:21
memberpiyush74198205-May-08 21:21 
Generalstrip menu does not work by me Pin
trupik27-Feb-08 21:14
membertrupik27-Feb-08 21:14 

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