
Excuse
Basically, there was a request for some code to draw arrows and I had never seen any. Plus, I'm not really in the mood to hang drapes or vacuum.
Using the code
This is a simple API for drawing lines with arrowheads. It looks like this:
typedef struct tARROWSTRUCT {
int nWidth;
float fTheta;
bool bFill;
} ARROWSTRUCT;
void ArrowTo(HDC hDC, int x, int y, ARROWSTRUCT *pArrow);
void ArrowTo(HDC hDC, const POINT *lpTo, ARROWSTRUCT *pArrow);
Simply fill an ARROWSTRUCT with the desired attributes, make sure the current DC position is correct (MoveTo(), etc.), and call one of the two ArrowTo() functions. The size parameters (nWidth and fTheta) are defined as follows:

Technique
This goes back to high-school algebra and trigonometry. The ArrowTo() function first builds a vector of the full line. Then it calculates the points for the sides of the arrowhead based on the nWidth and fTheta attributes you pass. Badda-boom-badda-bing, you got your arrowhead.
Here's some pseudo-pseudocode:
lineVector = toPoint - fromPoint
lineLength = length of lineVector
tPointOnLine = nWidth / (2 * (tanf(fTheta) / 2) * lineLength);
pointOnLine = toPoint + -tPointOnLine * lineVector
normalVector = (-lineVector.y, lineVector.x)
tNormal = nWidth / (2 * lineLength)
leftPoint = pointOnLine + tNormal * normalVector
rightPoint = pointOnLine + -tNormal * normalVector
History
- December 1 2002 - Created.