
Introduction
CRolloverButton is a CButton derived class. It provides a button with rollover behavior known from many webpages. The bitmaps must consist of three pictures for the different states (using the following order normal, rollover, disabled) of the button.
Usage of CRolloverButton
- In your resource editor, create a button (do not set the 'owner draw' property).
- Use
classwizard to create a CButton object in your dialog. - Include the "rolloverbutton.h" file in your dialog class file.
- Rename the
CButton object type to CRolloverButton. - Call the
SetBitmaps function in order to assign your bitmap to the new button.
SetBitmaps
CRolloverButton::SetBitmaps(UINT nID, int nWidth, int nHeight, COLORREF crTransparentMask)
nID - ID of a bitmap resource nWidth - Width of one image nHeight - Height of your image crTransparentMask - color displayed transparently (normally RGB(255, 255, 255) Magenta)
Example
BOOL CButtonTestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
m_btn_OK.SetBitmaps(IDB_BITMAP1, 18, 20, RGB(255, 0, 255));
return TRUE;
}
License
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