Useful Functions for Region





3.00/5 (8 votes)
Mar 12, 2003
1 min read

50883

1460
Functions for tiling region and stretching region.
Introduction
When I wrote the software SkinMagic Toolkit for my company, I needed to tile a region or stretch a region within a bound rectangle. I implemented it in two functions, CreateTileRegion
and CreateStretchRegion
.
Using the Code
To use the code, just add rgntool.cpp and rgntool.h to your project. Call CreateTileRegion
or CreateStretchRegion
to create the new region. When you run the demo project, please double click mouse left button in the window's client, to show the effect.
HRGN CreateStretchRgn( HRGN hSrcRgn, //the source region handle
float xScale , //x-axis scale
float yScale , //y-axis scale
int xOffset , //x-axis offset
int yOffset ) //y-axis offset
{
XFORM xForm;
xForm.eDx = 0;
xForm.eDy = 0;
xForm.eM11 = xScale;
xForm.eM12 = 0;
xForm.eM21 = 0;
xForm.eM22 = yScale;
HRGN hRgn = NULL ;
DWORD dwCount = GetRegionData( hSrcRgn , 0 , NULL );
BYTE* pRgnData =(BYTE*) malloc( dwCount );
if( pRgnData )
{
dwCount = GetRegionData( hSrcRgn , dwCount , (RGNDATA*)pRgnData );
hRgn = ExtCreateRegion( &xForm , dwCount , (RGNDATA*)pRgnData );
free( pRgnData );
if( hRgn )
{
OffsetRgn( hRgn , xOffset, yOffset );
return hRgn;
}
}
return NULL;
}
HRGN CreateTitleRgn( HRGN hSrcRgn, //the source region handle
SIZE szSize , //the source region rect size
RECT rcBound ) //the bound rectangle
{
HRGN hRgn = CreateRectRgn( 0,0,10,10 );
HRGN hTempRgn1 = CreateRectRgn( 0,0,10,10 );
HRGN hTempRgn2 =CreateRectRgn( 0,0,10,10 );
CombineRgn( hTempRgn2 , hSrcRgn , hTempRgn1 , RGN_COPY );
CombineRgn( hRgn , hSrcRgn , hTempRgn1 , RGN_COPY );
OffsetRgn( hRgn , rcBound.left , rcBound.top );
int xOffset=0 , yOffset=0;
for (yOffset = rcBound.top ; yOffset < rcBound.bottom ; yOffset += szSize.cy)
{
for (xOffset=rcBound.left ; xOffset < rcBound.right ; xOffset += szSize.cx)
{
CombineRgn( hTempRgn1 , hTempRgn2 , hSrcRgn , RGN_COPY );
OffsetRgn( hTempRgn1 , xOffset , yOffset );
CombineRgn( hRgn , hRgn , hTempRgn1 , RGN_OR );
}
}
DeleteObject( hTempRgn1 );
DeleteObject( hTempRgn2 );
hTempRgn1 = CreateRectRgnIndirect( &rcBound );
CombineRgn( hRgn , hRgn , hTempRgn1 , RGN_AND );
DeleteObject( hTempRgn1 );
return hRgn;
}
Visit here for my other Win32 software.
History
- 03-13-2003: Date posted
Copyright
The code is free, if you want to change the source code in order to improve the features, performance, etc., please send me the new source code so that I can have a look at it. The changed source code should contain descriptions of what you have changed, and of course your name. The only thing you MAY NOT CHANGE is the ORIGINAL COPYRIGHT INFORMATION.
Acknowledgements
First, thanks to my boss who permitted me to post the code in this site.
Second, thanks to the author (I'm sorry for not getting his/her name) who wrote CreateRgnFromBitmap
.
License
This article has no explicit license attached to it, but may contain usage terms in the article text or the download files themselves. If in doubt, please contact the author via the discussion board below.
A list of licenses authors might use can be found here.