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Console pseudo Artificial Intelligence

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2.62/5 (44 votes)

Nov 26, 2009

CPOL

1 min read

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63334

Console application that assumes artificial inteligence to the feable user

Introduction

Presenting a way to "fake" Artificial Intelligence (AI), leading the user to assume that the application is responding to their every command.  

Background

In Newton's 3rd Law of Motion, it states that every action has an equal and opposite reaction. We can apply this theory within our application by saying that every input will provide us with an output formed according to the input. This is call AI. 

Using the code 

Here we can see how some of the internal AI logic is structured:  

Console.WriteLine("What is your name?");
string name = Console.ReadLine();
Console.WriteLine("Hello " + name + ", how are you?");

		 

The Console class which comes from the System namespace is used in this instance. The class exposes very useful methods which we can use to create our AI application, namely the WriteLine(string value) and the ReadLine() methods. The write line in our context, presents text through the console and gives the user the impression that the console is interacting with them. When the user types a reply to a question suggested by the console, the console already anticipates the answer and when an answer is given, it is taken and output to the user. This is where the input -> output scenario comes into play. 

The term "pseudo" is intelligently used to describe the application's AI. This is to not mislead the developers in assuming that the use of complex and absolute AI is used, but rather to show that it is simply producing output according to predefined actions  

Points of Interest

It is interesting to note how scientific concepts have so much relevance, even within a computing environment or context.