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Posted 15 Nov 2013


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So you want to be a Unity3D game developer?

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19 Nov 2013CPOL7 min read
I’ve compiled an extensive list of resources at your disposable on your Unity3D journey, split up in to sections to allow you to target what you need.


Unity3D has been making great strides of late, it’s has been one of the big go-to middleware engines for budding iOS and Android game developers and even expanded its reach to Web, Windows desktop and other platforms.

It’s recent Microsoft partnerships have also been making big waves and have spurred on its adoption, introducing both the Windows Phone 8 and Windows 8 platforms and more recently with the announcement of Xbox One support, best of all it’s completely free for all Microsoft platforms.

Unity3D comes in three flavours:

Unity3D Trial

When you first download Unity3D and setup a new account you get access to all of Unities tools and accessories that are included in the Pro version for 30 days, after that it will revert to the Free version or you can pay for Pro.

Unity3D Free

As it says on the box, this is the default Free tier for Unity, you get access to the editor and all the basic features, however some advanced performance, profiling and graphics features are disabled.  You can still make one heck of a game if you do it right and it’s perfect while you are learning Unity.  But once your game gets beyond a certain size you may find the lack of the pro features limiting.

Unity3D Pro

Basically every tool and feature of Unity at your disposal including LOD support, texture batching, asset streaming, custom splash screens, 3D textures and HDR, the list goes on – see Unity Pro detail page for more details and a comparison of the Pro vs Free features.

So how to get started?

As with my Monster links post, I’ve compiled an extensive list of resources at your disposable on your Unity3D journey, split up in to sections to allow you to target what you need.

Beginner tutorials

Intermediate tutorials

Project based training – learn by doing

Video based tutorials

Unity3D component tutorials

Unity3D master sites – Unity training is just their thing

Unity3D paid for training

Scripting links and help

Shader help and tutorials

Performance and architecture

Platform specific

Animation and Mecanim

Generic Tips and Tricks

Multiplayer tutorials

Music and Audio

Unity addons and engines

Help and forums


Other things to check

On with the show

If you know of any other stellar resources out there that will help out a new comer to Unity3D or a set of advanced tutorials and resources then be sure to comment below and I’ll add them in.

Like the other “Monster Set of Resources” post, I try to keep these up to date with new additions as I find them.

Party on.


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Simon Jackson
Architect ZenithMoon Studios
United Kingdom United Kingdom
Long time game developer / IT maniac.
By day working as a lowly Technical Architect for a healthcare software firm, by night Masquerading as the Master Chief of ZenithMoon Studios.

At heart I'm a community developer breaking down lots of fun and curious technologies and bringing them to the masses.

I'm also a contributor to several open source projects, most notably the AdRotator advertising rotator project for Windows and Windows Phone.

After a hefty break with Windows Phone and Windows 8 I'm heading back to my XNA roots to show how beginners and current XNA devs can take their skills forward with XNA's bleak future.

ID&Xbox MVP & Best selling author
[Mastering Unity 2D Game Development] (
[Unity 3D UI Essentials] (

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