- Workflow
- Quality
- 2D & 3D
- Mecanim
- Performance
- Multiplatform
- Collaboration
- Large community and Forums
- Vast Asset store (with Free/paid Assets)
Coding : C#,UnityScript (Javascript) and Boo
GameMaker : Studio
GameMaker: Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record time and at a fraction of the cost!
In addition to making games development 80 percent faster than coding for native languages, developers can create fully functional prototypes in just a few hours, and a full game in just a matter of weeks.
- Workflow
- Multiformat Export
- Quality
- Performance
- Developer Services
- Collaboration
- Marketplace
- Easy to Learn
Coding : Game Maker Language (GML)
Gideros
Gideros provides the cross-platform technology to create amazing games. In a couple of hours, you’ll find yourself building and running your next great game.
- It’s Free
- Instant Testing
- Native Speed
- Plugins
- Clean OOP Approach
- Full Dev Set
- Fast development
- CrossPlatform
Coding : Lua Scripting
Cocos2D/Cocos2D-x
cocos2d is a framework for building 2D games, demos, and other graphical/interactive applications.
Cocos2d contains many branches with the best known being Cocos2d-iPhone, Cocos2d-x, Cocos2d-html5 and Cocos2d-XNA.
- Flow control: Manage the flow control between different scenes in an easy way
- Sprites: Fast and easy sprites
- Actions: Just tell sprites what you want them to do. Composable actions like move, rotate,scale and much more
- Effects: Effects like waves, twirl, lens and much more
- Tiled Maps: Support for rectangular and hexagonal tiled maps
- Transitions: Move from scene to scene with style
- Menus: Built in classes to create menus
- Text Rendering: Label and HTMLLabel with action support
- Documentation: Programming Guide + API Reference + Video Tutorials + Lots of simple tests showing how to use it
- Built-in Python Interpreter: For debugging purposes
- BSD License: Just use it
- Pyglet Based: No external dependencies
- OpenGL Based: Hardware Acceleration
Coding : Multiple Languages
There are many other 2D platforms out there
- LÖVE is an *awesome* framework you can use to make 2D games in Lua. It’s free, open-source, and works on Windows, Mac OS X and Linux.
- Stencyl : Design Once, Play Anywhere.Publish iPhone, iPad, Android, Flash, Windows & Mac games without code
- Torque 2D is a powerful, flexible, and fast open source engine dedicated to 2D game development.
- Allegro : A mature, battle-tested C/C++ game framework with multiple platform support.