A little while ago, I paid a visit to the official documentation page that covers the LTCG linkage editor command line switch, at /LTCG (Link-time Code Generation) | Microsoft Docs, which spears to me to give misleading information about where the option is set in Visual Studio. Being the good citizen that I am, I wrote it up, which gave rise to Setting LTCG in Visual Studio 2017 · Issue #376 · MicrosoftDocs/cpp-docs · GitHub. Upon visiting the generated issue page on GitHub, I added a picture of the property page where I found and set the option, to expedite linking of the release build of a project that imports a module that was compiled with the /GL switch, so that it can be used with P/Invoke.
This is not my first exposure to commenting on Microsoft documentation, and I am delighted to see this direct feedback channel. I wish there had been such a direct channel when I discovered a bug in the COBOL compiler for the IBM System/34, way back in 1980. I reported that bug, but it required writing and sending a full-blown business letter, via the United States Postal Service, and the attendant delays and labor on the IBM end of the connection.
I was further gratified to discover that, since I have an active GitHub account, I could augment the textual comment that caused the issue to be opened with a picture of my screen, captured courtesy of the ALT-Print Screen keyboard shortcut and the built-in Paint program. Yes, I still use Paint, more often than you might think.
Since I assume that adding such detail to the issue is available to me because I have an active GitHub account, I'd say this is ample reason for any serious developer to have one, even if you don't have any repositories, although I opened it because I have a handful of them.
David A. Gray
Delivering Solutions for the Ages, One Problem at a Time
Interpreting the Fundamental Principle of Tabular Reporting