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either you can use XMLHTTP class (easiest) or elase use WinInet APIs.
cheers..Milton KB
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Thanks Milton,
Can you tell me how can i use WinInet API or
Plz give me some link related to that.
Thank you very much.
Gopinath MV
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Thanks Milton
for such a useful resource. its so helpful.
Gopinath MV
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Hi,
I'm writing an 3D editor and I'm trying to get my viewport arrangement running.
I thought I should create it like this:
CMainWnd (CWnd)
-- CViewport x 4 (CView)
---- CViewportControl (CFormView)
---- CCameraView (CView. My CD3D9View actually..)
I then place four CViewport in a splitter window. The problem is that i don't know how to place the CViewportControl FormView inside the CViewport view. For some reason I had no problems with creating the CCameraView but the CFormView is a b**ch... I successfully added it with an odd hack but whenever I clicked it the came crashed with an odd assertion. How do I create it when there is no "Create()"?
Daniel
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u really need a view inside a view. if so it has to be in a splitter again. thats teh right approch. or else go for a dockable style dialog inside a view.
what do u think?
Milton KB
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The thing is that I'm a total newbie with MFC so I don't really know how to do it. The CViewport "view" doesn't have to be a view I suppose, only the CCameraView has to be a view since it's the only part of the "framework" that actually display data from the document. What class should i derive CViewport from instead and how do I add controls (a combo and a checkbox) to a dockable toolbar?
Could anyone guide me how I should structure the classes to make a viewport window like the ones you see in 3dsmax, maya etc.
I hope my questions doesn't sound too confusing, though I AM really confused about MFC. Whatever I do seems to cause assertions and trace errors or odd memory exceptions
DH
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I just realized after typing my response that the creation of the sub-view wasn't the problem. The problem was with creating the "control panel" inside each viewport from my dialog resource. How the heck do I do that?
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Tengil99 wrote: I then place four CViewport in a splitter window.
So do you have this part working?
"Money talks. When my money starts to talk, I get a bill to shut it up." - Frank
"Judge not by the eye but by the heart." - Native American Proverb
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Yeah. But each frame in the splitter (2x2) is a CViewport which I derive from CView. Shoulw it really be derived from a CView when it's not hosting and "viewing code" in itself, but only exists as a host frame of a control bar for the viewport and the real view (CCameraView)?
I know I'm making this hard to understand What I want is the exact same feature as in 3dsmax. 4 viewports in a splitter. Each viewport should contain a combobox where you can select what view/camera that will be used. There will also be a button there to toggle maximization of the viewport. Below this "control bar" the actual view will placed.
I started with MFC just a couple of days ago so I really don't know how to construct this kind of layout.
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I've only used a splitter window a few times and they were both 1Rx2C. Both panes had a CView -derived object in it (one was a CListView and the other was a CTreeView ). I've seen examples of more, however. In those, the main splitter window had two panes, both of which were CSplitterWnd objects. Now you have two splitter windows (inside the one main splitter window), with two panes each. In those four panes can be whatever CView -derived objects you need. Make sense?
"Money talks. When my money starts to talk, I get a bill to shut it up." - Frank
"Judge not by the eye but by the heart." - Native American Proverb
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But can I create something else than a CView derived object in a splitter window pane?
What class is used for generic window/panels? Is it CWnd?
Can I add a CWnd to a splitetr pane and then add an additional CWnd inside that CWnd? I'm at work atm so I can't test for myself :P
-- modified at 12:10 Friday 4th August, 2006
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Tengil99 wrote: But can I create something else than a CView derived object in a splitter window pane?
Maybe, but having never done otherwise, I can't say for sure.
Tengil99 wrote: What class is used for generic window/panels? Is it CWnd?
A CView -derived object, I presume.
Tengil99 wrote: Can I add a CWnd to a splitetr pane and then add an additional CWnd inside that CWnd?
That's what I eluded to in my last response. The main splitter window had two panes, each of which was a CSplitterWnd object. Both of those splitter windows had two panes, and the resulting four panes held other (CView ) objects.
"Money talks. When my money starts to talk, I get a bill to shut it up." - Frank
"Judge not by the eye but by the heart." - Native American Proverb
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But i dont want to use a splitter pane.
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Your "I then place four CViewport in a splitter window." comment led me to think otherwise. Sorry that I couldn't be of more help.
"Money talks. When my money starts to talk, I get a bill to shut it up." - Frank
"Judge not by the eye but by the heart." - Native American Proverb
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Hi all,
I have created a win32Application. I have created a dialog box in resource. I need to call this dialogbox from inside the winmain()function , How it would be possible ,
Please help me
Thanks in Advance
George K Jolly
-- modified at 5:47 Friday 4th August, 2006
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#include<windows.h>
#include "resource.h"
LRESULT CALLBACK DialogProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch(uMsg)
{
case WM_CLOSE:
EndDialog(hWnd,0);
return(TRUE);
break;
}
return(FALSE);
}
int _stdcall WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
DialogBox(hInstance,MAKEINTRESOURCE(IDD_DIALOG1),NULL,(DLGPROC)DialogProc);
return(0);
}
MANISH RASTOGI
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Thanks Manish
Its Working
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I have problem in using of DDK:
In Visul C++ When i include File of DDk(.h)
give me Many Error Please guide me
For Example :
Include "ntddk.h"
Error:
'MAX_NATURAL_ALIGNMENT' : macro redefinition
'PROBE_ALIGNMENT' : macro redefinition
'FASTCALL' : macro redefinition
'_FLOAT128' : 'struct' type redefinition
'_LARGE_INTEGER' : 'union' type redefinition
C2011: '_ULARGE_INTEGER' : 'union' type redefinition
'_LUID' : 'struct' type redefinition
#include "ntdef.h"
Error:
'_SINGLE_LIST_ENTRY' : 'struct' type redefinition
'_LIST_ENTRY' : 'struct' type redefinition
'LIST_ENTRY32' : 'struct' type redefinition
'LIST_ENTRY64' : 'struct' type redefinition
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Is there a way of using the ANSI C Library in VC8?
Basically can I use fopen and so on?
In a normal Win32 project it says the methods are deprecated (yes I know I can use fopen_s but for project reasons I have to use fopen (and would rather not write a whole bunch of macros).
-- modified at 5:15 Friday 4th August, 2006
Formula 1 - Short for "F1 Racing" - named after the standard "help" key in Windows, it's a sport where participants desperately search through software help files trying to find actual documentation. It's tedious and somewhat cruel, most matches ending in a draw as no participant is able to find anything helpful. - Shog9
Ed
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deprecated doesn't mean unusable...
it is only an advice not to do so, but yes, you still can use them.
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Hmm... I seem to remember (from yesterday) that when I tried to open a stream using fopen it returned a null, even though the file was valid (tried the same code on my home workstation using gcc and it worked fine).
I will investigate anyway, thanks a lot.
Formula 1 - Short for "F1 Racing" - named after the standard "help" key in Windows, it's a sport where participants desperately search through software help files trying to find actual documentation. It's tedious and somewhat cruel, most matches ending in a draw as no participant is able to find anything helpful. - Shog9
Ed
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Like we copy the file to print to a tif file through the print dialog, I want to do it with out getting print dialog on to the screen. I want my code to do what the print dialog does in the background to copy the txt file image to the tif file.
can any body help me .Please.
Thank you.
KIRAN PINJARLA
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whats the meaning of "copying a .txt file to a .tif file"?
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Like we view the print view of a text file.Like an image file.
KIRAN PINJARLA
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