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Great Reads

by Chris875
State pattern and procedural solution illustrated
by rohit7209
How to change state of child from parent, state of parent from child and state of sibling from another sibling
by Jeremy Likness
Durable functions enable implicit and explicit state management for serverless workflows and accommodate a variety of patterns. A new addition, the HTTP task, helps manage interactions with HTTP endpoints including error handling and support for long polling.
by IAmJoshChang
In this article, we will talk about the top down (memoization) strategy to solve a popular DP problem: Climbing Stairs.

Latest Articles

by Wessel Beulink
As someone who frequently employs Logic Apps – Azure’s fantastic low-code solution – I’ve come to appreciate its wide range of actions and connectors. One of the keys to this balance? Solid documentation!
by Minh Danh Nguyen (ToughDev)
This is a cheap 320×240 2.8″ TFT LCD module that uses the ILI9320 controller for the display and the XPT2046.
by Uladzislau Baryshchyk
An overview of multithreading in C#
by Gunnar S
Good reasons for using State Management in Front End Code

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State 

5 Aug 2014 by Chris875
State pattern and procedural solution illustrated
10 Jul 2014 by Eduardo Antonio Cecilio Fernandes
This article explains how to manage ASP.NET Client and Server State, via View State, Hidden Fields, Cookies, Query Strings, Session State and Application State.
26 Jun 2015 by Joy George K
This article contains tips for designing classes. Normally developers take considerable amount of time to decide whether their classes should be stateless or stateful. First we are discussing what is meant by state of an object and then getting into tips for deciding what should be the state of our
14 Jan 2014 by Deepthi Viswanathan Nair
Form rendering issue due to misconfiguration of state service in SharePoint 2010
1 Mar 2022 by Uladzislau Baryshchyk
An overview of multithreading in C#
11 Nov 2016 by HoshiKata
An example state machine framework that uses Doxygen to auto-draw the actual code's behavior.