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Hi, member (hint: let us know your name, it will make this a much more personal experience for everyone!)
I've worked in IT over 40 years, now semi-retired. The first 15 I worked as an employee. You get training, holidays, pension, mentoring, but limited opportunity. (I'm talking about larger employers, i.e. those with an IT department). But it's not a job for life - redundancy can hit you whatever field you're in. You can also end up in a "dead-end" job, not learning new skills, and risk getting to a point where you're no longer useful to your employer nor anyone else. I was headed that direction so went "contract": working for 3 - 9 months on each contract, on-site with big companies. It gave me great exposure to many industries, development strategies, tools and environments. After 10 years of that I started picking up what you call "gig" work - working remotely, multiple clients, projects ranging from an hour to three years or more in length. Eventually - with a lot of hard work and even more luck - my income was far more than it could have been as an employee. I'm now semi-retired, expecting a call from a potential new customer in the next hour (recommended by a past client whose systems I still support).
The thing about gig work is that it is inherently unpredictable. You need to be psychic to work out what a buyer might be looking for. You need experience in literally hundreds of different technologies/tools to match the highly specific requirements of the buyer. You are competing not just against a couple of hundred local job-seekers, but against (literally) hundreds of THOUSANDS of other remote-working freelancers across the globe (for many of whom $10/week is a big deal, whereas you need $100/hour just to pay the rent). To break into that marketplace you MUST have either the ability to apply for 100s of gigs per week (and the ability to provide a perfect solution regardless of the tools / vagueness of request); OR you must have a proven track-record of outstanding results. For a while I was the top-ranked UK developer on Rent-a-Coder, and with 100+ 5* reviews I could bid on jobs I wanted and get a very high success rate. But once I'd not picked up any work for a while and dropped to #2, the success rate plummeted. I did a £100 job for a client who couldn't really describe what he needed, he gave me my first-ever 4* rating, and my success rate plummeted even faster. I switched to PeoplePerHour and built up a new reputation there (and picked up my biggest ever client, who then recommended me to others, and I no longer needed to respond to gigs posted on those sites).
If you've got a good education in general IT and development, AND a good portfolio of hobby projects / pro-bono work, AND you can devote 18 hours a day to it, I'd say go for it. But as a newbie, with no experience, no portfolio, a day job (and probably financial responsibility) this is not the way to go. Get a full-time, steady job as a junior developer, find out if you're any good and if you like it. Let someone else pay for your training and build up experience there.
Finally, bear in mind that IT is still generally seen as a young person's career; once you're past 30 you may be expected to take a more managerial role, and find more barriers in your way (though this is where remote working is great - no-one knows how old you are!). It's also an INDOOR job, sitting down - and as a gig worker, generally on your own. You need to be 100% self-reliant, though having said that, join good communities (e.g. CodeProject, and in the UK things like IPSE to look after your business interests. You need to be thoroughly familiar with contract law, employment law, tax law, accounting, marketing and more. You'll be learning new skills + technology continuously and spending a significant amount of your time studying and researching trends for the rest of your career.
Whatever you decide, kudos to you for not just leaping in, but asking the right people in the right places. Best of luck whatever you decide.
I got LALR(1) table generation done and parsing mocked (it works, but it's not a production ready parser)
the trouble is, it doesn't do error and continue unlike my LL(1) parser and right now i have no idea how to do it. The other issue is it won't collapse nodes or show hidden terminals through the parser (sometimes useful - esp for syntax highlighters to show comments and such)
and i don't know how to get it to collapse nodes because of the way it works beyond a vague idea and the idea is *ugly*. i don't like it, and that means its brittle. =(
so this is gonna take some work.
When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.
When you edit a file, it doesn't look to see if the project has new code, and subsequently, doesn't prompt you to get latest for the project. This leads to inevitable "conflict/merge" process which is very problematic in its own right.
But that's okay, we have new icons and the ability to more easily theme VS2019, and that's vastly more important to devs.
(It only sucks during the week because that's when I have to use it.)
".45 ACP - because shooting twice is just silly" - JSOP, 2010 ----- You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010 ----- When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013