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Thank you and yes got some time so I can do bit extra stuff for my uni work
Good question and what I would like say,
1. You will find bit interesting when read page 2 (Compilation of a C# Program) in where I tried to explain the C# compilation process with the information regarding IL generation , JIT and so on. Compare to other book regard to this I use proper debugging to show how it works? And many more in Chapter 1.
2. I explain parameter passing with some simple example by showing the memory addresses and how it interact and also you would find what happens with the "this" parameter and many more. Compare to other book I think it is more intuitive.
3. I explain the C# Iterator in depth by explaining the underneath State machine which C# compiler generate for the the Iterator block. Compare to other book explanation about the Iterator block is really interesting in here.
.. and many more
14. lastly async and await (C# 5.0) has been explained extensively.
Congratulations on finishing and publishing your book. I only have had time to skimm it so far. Looks like a lot of good information that will enhance my knowledge. I am looking forward to getting into the details an examples.
I would suggest thought be put into an eBook version as well. The online version you have is great, but I prefer the eBook ultimately.
"Courtesy is the product of a mature, disciplined mind ... ridicule is lack of the same - DPM"
In addition to Pete, a blunder that many sites make:
When I put a design into the cart and pay, what do I get? Five Furious Finns redecorating my home? The non-exclusive, limited, non-transferable alienable right to use it as desktop background? A ferret?
Your "This site is running Team Viewer" announcement is kinda truncated/lost (I could only see that it's a team Viewer statement by looking at the page source -- but I don't care if sites run Team Viewer, anyway).
You've obviously spent a lot of time on the technical aspects of the site, but not enough on the content. It's easy to get lost like that, but you've really got to look at the site with the eyes of a user.
Questions the user will ask:
- What is this site for?
- What is is showing me on this page?
- What is on other pages, and why should I go there?
- What should I click?
- Why should I click it?
The first and last sentences of the answer to the first question in your FAQ should not be hidden away in an FAQ that is itself hidden away at the very bottom of the page; it should be at the top of every page.
The same goes for many of the FAQ answers. They should not be questions that people have to ask; you should provide the information to them.
And, a point of order, here, which really annoys me -- you can't have an FAQ if no-one has asked any questions!
The point of an FAQ is to answer questions that have been frequently asked by users; what you have is an unfriendly, hard to use dump for information that you can't be bothered to provide in a user-friendly way.
If a question has not actually been asked by a user, it should not be in an FAQ, because it has not been asked at all, let alone "Frequently".
An FAQ answer is a hotfix, which should be used temporarily, until the site can be amended to include the information properly.
I wanna be a eunuchs developer! Pass me a bread knife!
My two cents:
* if you choose the menu buttons (home, color, motif, ...) the "ribbon" jumps up and down. I would make the ribbon fixed size so the screen doesn't jump.
* the rainbow on top is terrible.
* the screenshots of the selections you make are very, very small and I have the feeling that that is your product, but I'm not sure because it is so small. (Should be almost full screen)
* links at the bottom don't tell me anything
* if you click on a link at the bottom you get a page which says: "Hover on the design to view the illustration" why the extra work to make it dissapear ? And what is it illustrating?
* At this point I see three icons that want to point me to facebook. Spam?
It is not all negative,
* you have a three in there (Home >> Assorted I >> Assorted 08A where I'm looking now) which shows where you are.
* You have the standard stuff in the correct (standard) location. I'm talking about the shopping cart top right, legal stuff at the bottom. I would just move contact and FAQ to the shopping cart location.
* Except for the rainbow header the coloring is not disturbing
* site loads fast and is responsive, it is lined out nicely, even if I resize.
As others mentioned, the product is completely lost. It is more or less explained in the FAQ, but I'm not reading the FAQ unless you made it interesting for me to stay om the site. The interest is determined in the first 2 seconds or so...
- first look: this looks interesting (if not cross on the top right)
- second look: Am I going to do something, did I already figure out how? (if not cross on the top right)
- third look: It is worth my time to perform more then 3 clicks (browsing or purchasing) (if not cross on the top right)
[I don't mean to be overly harsh, but you asked for feedback and these are my honest thoughts.]
After 5 minutes of clicking around:
- I still have no idea what you're selling. (Fabric? Rugs? Wrapping paper?)
- I have no idea how to add something to the cart (or how to select an item).
- Everything must be free, because I see no prices.
- I click on the sliding tiles and I get an "illustration", but no product details.
You have 5 different classes of "Assorted" - that makes no sense. If there is a difference between them, give them a name that distinguishes them. If not, bin them together. What's the point of having a category called "Assorted 17A"?
And if you have that many selections, why limit each screen to six samples? Can you imagine browsing through Google images 6 at a time? I'd never see them all.
And I don't mean to offend you, but the name of the website sounds like an international speaker with poor command of the English language. Reminds me of a Chinese restaurant I saw called "Eat Food Good!"
My personal preference is towards speed and functionality. However I am seeing a lot of tablets with the "eye-candy". I suspect that the majority of users prefer this type of GUI. My thoughts on the matter are to build something that works perfectly, first, and then add as much of the other stuff as needed to make someone want to use it.
Last Visit: 31-Dec-99 18:00 Last Update: 24-Jul-17 1:02