The Lounge is rated PG. If you're about to post something you wouldn't want your
kid sister to read then don't post it. No flame wars, no abusive conduct, no programming
questions and please don't post ads.
My two cents:
* if you choose the menu buttons (home, color, motif, ...) the "ribbon" jumps up and down. I would make the ribbon fixed size so the screen doesn't jump.
* the rainbow on top is terrible.
* the screenshots of the selections you make are very, very small and I have the feeling that that is your product, but I'm not sure because it is so small. (Should be almost full screen)
* links at the bottom don't tell me anything
* if you click on a link at the bottom you get a page which says: "Hover on the design to view the illustration" why the extra work to make it dissapear ? And what is it illustrating?
* At this point I see three icons that want to point me to facebook. Spam?
It is not all negative,
* you have a three in there (Home >> Assorted I >> Assorted 08A where I'm looking now) which shows where you are.
* You have the standard stuff in the correct (standard) location. I'm talking about the shopping cart top right, legal stuff at the bottom. I would just move contact and FAQ to the shopping cart location.
* Except for the rainbow header the coloring is not disturbing
* site loads fast and is responsive, it is lined out nicely, even if I resize.
As others mentioned, the product is completely lost. It is more or less explained in the FAQ, but I'm not reading the FAQ unless you made it interesting for me to stay om the site. The interest is determined in the first 2 seconds or so...
- first look: this looks interesting (if not cross on the top right)
- second look: Am I going to do something, did I already figure out how? (if not cross on the top right)
- third look: It is worth my time to perform more then 3 clicks (browsing or purchasing) (if not cross on the top right)
[I don't mean to be overly harsh, but you asked for feedback and these are my honest thoughts.]
After 5 minutes of clicking around:
- I still have no idea what you're selling. (Fabric? Rugs? Wrapping paper?)
- I have no idea how to add something to the cart (or how to select an item).
- Everything must be free, because I see no prices.
- I click on the sliding tiles and I get an "illustration", but no product details.
You have 5 different classes of "Assorted" - that makes no sense. If there is a difference between them, give them a name that distinguishes them. If not, bin them together. What's the point of having a category called "Assorted 17A"?
And if you have that many selections, why limit each screen to six samples? Can you imagine browsing through Google images 6 at a time? I'd never see them all.
And I don't mean to offend you, but the name of the website sounds like an international speaker with poor command of the English language. Reminds me of a Chinese restaurant I saw called "Eat Food Good!"
My personal preference is towards speed and functionality. However I am seeing a lot of tablets with the "eye-candy". I suspect that the majority of users prefer this type of GUI. My thoughts on the matter are to build something that works perfectly, first, and then add as much of the other stuff as needed to make someone want to use it.
An example of a functional program is Abbyy Finereader 9.0 (I haven't seen the more current versions). It does what it is supposed to and is intuitive enough that you don't have to wade through the manual which was a waste of time. The eye candy that I think is a waste of time is any of these apps where you "slide" things all over with finger gestures. I am sure I am outvoted on that one based on the number of people sliding things across their tablets
The folk in my shop always laugh at how most users love and are most impressed with "shiny objects". But then, so do we; we just like a different kind of shine.
I'm intrigued by your dismissal of the "sliding things around" paradigm, after saying you are most impressed by intuitive interfaces. On a mouseless device like a mobile phone or tablet, what could be more natural and intuitive than moving things around that way? Is it not just the mouseless version of dragging an object around your desktop screen with your mouse; a skeuomorphic action that simulates real life. Why do you think that's eye candy and a waste of time?
If you think 'goto' is evil, try writing an Assembly program without JMP.
Well to start with I haven't done much of the "sliding around" tablet work. I went through three 7" tablets before that was in fashion and stopped using them because they were too small to see (I get annoyed at having to pull out the glasses to read something because my arm isn't long enough to hold it where I can see it )But what I've seen has mostly been done already in simpler formats.
I haven't done any testing but I can't imagine that those graphics are generated without slowing the response time of the program/apps they are running. And that is the only reason I consider them eye-candy. I absolutely agree that the gestures are intuitive!
Not only that, I have not yet talked myself out of getting the new Surface coming out next month and if I don't park it in a drawer because I can't see it, I may learn to like those features but if I don't, I'll look for somewhere in the control panel (if it has one!) to tone them down.
Last Visit: 31-Dec-99 18:00 Last Update: 30-Apr-17 5:29