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GeneralRe: Alarm Issues...Still done today more productive today... Pin
glennPattonWork6-Sep-18 6:44
professionalglennPattonWork6-Sep-18 6:44 
GeneralRe: Alarm Issues...Still done today more productive today... Pin
den2k886-Sep-18 6:16
professionalden2k886-Sep-18 6:16 
GeneralRe: Alarm Issues...Still done today more productive today... Pin
glennPattonWork6-Sep-18 6:51
professionalglennPattonWork6-Sep-18 6:51 
QuestionRe: Alarm Issues...Still done today more productive today... Pin
David Crow6-Sep-18 6:48
memberDavid Crow6-Sep-18 6:48 
AnswerRe: Alarm Issues...Still done today more productive today... Pin
glennPattonWork6-Sep-18 9:21
professionalglennPattonWork6-Sep-18 9:21 
GeneralRe: Alarm Issues...Still done today more productive today... Pin
lw@zi 6-Sep-18 19:50
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GeneralRe: Alarm Issues...Still done today more productive today... Pin
glennPattonWork6-Sep-18 22:23
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General2D Gaming Development / CocosSharp Pin
Eric Lynch6-Sep-18 2:48
mvaEric Lynch6-Sep-18 2:48 
I have an idea for a simple 2D game and am thinking about trying to go cross-platform.

Let me start with, I considered Unity first. For various reasons, not interested in advice about it.

To stay in VS/C# land and save money, I'm considering using CocosSharp. I'm usually reluctant to invite opinions, but I could use some advice here.

My biggest concern is that the last update (of CocosSharp) on GitHub is comparatively old. Is CocosSharp still a viable alternative? Or, am I about to use an already extinct dinosaur?

Anything else you'd recommend? Again, my focus is free/cheap, simple, 2D. In an ideal world, VS/C#, so I can stay comfy on my PC. Though, I'm flexible on that goal.

Most of the other options I saw out there seemed expensive, complicated, and/or 3D oriented.

UPDATE:
I'll leave the thread open for continued Unity cheerleading, since this seems to be the only opinion out there. Sigh...not sure of the purpose of repeatedly posting "use Unity", but too each their own Smile | :)

Regarding the original topic, since I'm leery of CocosSharp's continued support, I've decided to experiment with MonoGame instead.

modified 6-Sep-18 9:42am.

GeneralRe: 2D Gaming Development / CocosSharp Pin
littleGreenDude6-Sep-18 2:57
memberlittleGreenDude6-Sep-18 2:57 
GeneralRe: 2D Gaming Development / CocosSharp Pin
Eric Lynch6-Sep-18 3:05
mvaEric Lynch6-Sep-18 3:05 
GeneralRe: 2D Gaming Development / CocosSharp Pin
ZurdoDev6-Sep-18 2:59
professionalZurdoDev6-Sep-18 2:59 
GeneralRe: 2D Gaming Development / CocosSharp Pin
Eric Lynch6-Sep-18 3:09
mvaEric Lynch6-Sep-18 3:09 
GeneralRe: 2D Gaming Development / CocosSharp Pin
ZurdoDev6-Sep-18 3:12
professionalZurdoDev6-Sep-18 3:12 
GeneralRe: 2D Gaming Development / CocosSharp Pin
Eric Lynch6-Sep-18 3:24
mvaEric Lynch6-Sep-18 3:24 
GeneralRe: 2D Gaming Development / CocosSharp Pin
ZurdoDev6-Sep-18 3:27
professionalZurdoDev6-Sep-18 3:27 
GeneralRe: 2D Gaming Development / CocosSharp Pin
  Forogar  6-Sep-18 3:02
professional  Forogar  6-Sep-18 3:02 
GeneralRe: 2D Gaming Development / CocosSharp Pin
Eric Lynch6-Sep-18 3:09
mvaEric Lynch6-Sep-18 3:09 
GeneralRe: 2D Gaming Development / CocosSharp Pin
Maximilien6-Sep-18 3:47
memberMaximilien6-Sep-18 3:47 
GeneralRe: 2D Gaming Development / CocosSharp Pin
raddevus6-Sep-18 5:59
mvaraddevus6-Sep-18 5:59 
GeneralRe: 2D Gaming Development / CocosSharp Pin
Eric Lynch6-Sep-18 6:23
mvaEric Lynch6-Sep-18 6:23 
GeneralRe: 2D Gaming Development / CocosSharp Pin
Ron Nicholson6-Sep-18 6:58
professionalRon Nicholson6-Sep-18 6:58 
GeneralRe: 2D Gaming Development / CocosSharp Pin
Dar Brett6-Sep-18 17:02
memberDar Brett6-Sep-18 17:02 
GeneralRe: 2D Gaming Development / CocosSharp Pin
Eric Lynch7-Sep-18 3:34
mvaEric Lynch7-Sep-18 3:34 
GeneralRe: 2D Gaming Development / CocosSharp Pin
R. Erasmus6-Sep-18 21:36
memberR. Erasmus6-Sep-18 21:36 
GeneralRe: 2D Gaming Development / CocosSharp Pin
Eric Lynch7-Sep-18 3:54
mvaEric Lynch7-Sep-18 3:54 

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