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AnswerRe: how to make this working: srand(time(NULL)); Pin
Richard Andrew x6425-Sep-13 13:12
professionalRichard Andrew x6425-Sep-13 13:12 
QuestionCRegKey read from registry? Pin
bosfan25-Sep-13 6:19
memberbosfan25-Sep-13 6:19 
AnswerRe: CRegKey read from registry? Pin
Richard Andrew x6425-Sep-13 7:47
professionalRichard Andrew x6425-Sep-13 7:47 
GeneralRe: CRegKey read from registry? Pin
bosfan25-Sep-13 21:46
memberbosfan25-Sep-13 21:46 
AnswerRe: CRegKey read from registry? Pin
Richard MacCutchan25-Sep-13 21:37
mvpRichard MacCutchan25-Sep-13 21:37 
GeneralRe: CRegKey read from registry? Pin
bosfan25-Sep-13 21:45
memberbosfan25-Sep-13 21:45 
GeneralRe: CRegKey read from registry? Pin
Richard MacCutchan25-Sep-13 22:03
mvpRichard MacCutchan25-Sep-13 22:03 
GeneralRe: CRegKey read from registry? Pin
bosfan25-Sep-13 22:32
memberbosfan25-Sep-13 22:32 
You right again, i change this, but i think if i do this in this way i can call the function
without cast to byte, directly?
Something like this:
<br />
// regkey.QueryBinaryData(_T("key"), (BYTE**)&iArr[0], &bytes); // before<br />
regkey.QueryBinaryData(_T("key"), &iArr[0], &bytes); // now with byte array?<br />

i try this and this works to, is there any thing wrong now?

bosfan
GeneralRe: CRegKey read from registry? Pin
Richard MacCutchan25-Sep-13 22:45
mvpRichard MacCutchan25-Sep-13 22:45 
GeneralRe: CRegKey read from registry? Pin
bosfan26-Sep-13 20:42
memberbosfan26-Sep-13 20:42 
GeneralRe: CRegKey read from registry? Pin
Richard MacCutchan26-Sep-13 21:30
mvpRichard MacCutchan26-Sep-13 21:30 
QuestionSocket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 0:47
membermanoharbalu25-Sep-13 0:47 
AnswerRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 1:01
mvpRichard MacCutchan25-Sep-13 1:01 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 2:24
membermanoharbalu25-Sep-13 2:24 
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 2:59
mvpRichard MacCutchan25-Sep-13 2:59 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 19:12
membermanoharbalu25-Sep-13 19:12 
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 21:28
mvpRichard MacCutchan25-Sep-13 21:28 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu25-Sep-13 22:11
membermanoharbalu25-Sep-13 22:11 
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 22:21
mvpRichard MacCutchan25-Sep-13 22:21 
GeneralRe: Socket Communication - Server with 2 different clients Pin
manoharbalu26-Sep-13 3:36
membermanoharbalu26-Sep-13 3:36 
GeneralRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan26-Sep-13 4:20
mvpRichard MacCutchan26-Sep-13 4:20 
GeneralRe: Socket Communication - Server with 2 different clients Pin
koll060425-Sep-13 16:17
memberkoll060425-Sep-13 16:17 
AnswerRe: Socket Communication - Server with 2 different clients Pin
Richard MacCutchan25-Sep-13 21:17
mvpRichard MacCutchan25-Sep-13 21:17 
AnswerRe: Socket Communication - Server with 2 different clients Pin
Malli_S25-Sep-13 2:24
memberMalli_S25-Sep-13 2:24 
QuestionClarification regarding the function CAsyncSocket::GetPeerName() Pin
manoharbalu25-Sep-13 0:14
membermanoharbalu25-Sep-13 0:14 

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