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GeneralRe: MFC VC++ Repopulating the ClistCtrl after database is updated through dialog Pin
Member 1457555619-Sep-19 6:21
memberMember 1457555619-Sep-19 6:21 
GeneralRe: MFC VC++ Repopulating the ClistCtrl after database is updated through dialog Pin
Victor Nijegorodov19-Sep-19 6:33
memberVictor Nijegorodov19-Sep-19 6:33 
GeneralRe: MFC VC++ Repopulating the ClistCtrl after database is updated through dialog Pin
Member 1457555619-Sep-19 6:37
memberMember 1457555619-Sep-19 6:37 
GeneralRe: MFC VC++ Repopulating the ClistCtrl after database is updated through dialog Pin
Victor Nijegorodov19-Sep-19 8:12
memberVictor Nijegorodov19-Sep-19 8:12 
AnswerRe: MFC VC++ Repopulating the ClistCtrl after database is updated through dialog Pin
David Crow19-Sep-19 6:47
memberDavid Crow19-Sep-19 6:47 
GeneralRe: MFC VC++ Repopulating the ClistCtrl after database is updated through dialog Pin
Member 1457555619-Sep-19 6:50
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GeneralRe: MFC VC++ Repopulating the ClistCtrl after database is updated through dialog Pin
Victor Nijegorodov19-Sep-19 8:09
memberVictor Nijegorodov19-Sep-19 8:09 
SuggestionRe: MFC VC++ Repopulating the ClistCtrl after database is updated through dialog Pin
David Crow19-Sep-19 9:29
memberDavid Crow19-Sep-19 9:29 
I would be inclined to change how the data was presented. What you have:
List of data
+---Details of an item in the list
    +---Editable view of that item
seems a bit convoluted. I just see too many places for errors, and possibly maintainability.

At a minimum, I would combine the last two items. That would go a long way toward solving your immediate problem.

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QuestionDetermining length of Switch compare Pin
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GeneralRe: Determining length of Switch compare Pin
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GeneralRe: Determining length of Switch compare Pin
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GeneralRe: Determining length of Switch compare Pin
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GeneralRe: Determining length of Switch compare Pin
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QuestionC++ string assignment to struct Pin
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