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GeneralRe: SharpDX MediaFoundation and DirectShow Pin
RWey15-Apr-21 9:35
RWey15-Apr-21 9:35 
GeneralRe: SharpDX MediaFoundation and DirectShow Pin
Dave Kreskowiak15-Apr-21 9:40
mveDave Kreskowiak15-Apr-21 9:40 
GeneralRe: SharpDX MediaFoundation and DirectShow Pin
RWey15-Apr-21 10:45
RWey15-Apr-21 10:45 
GeneralRe: SharpDX MediaFoundation and DirectShow Pin
K3 Reviews9-Oct-23 5:18
K3 Reviews9-Oct-23 5:18 
GeneralRe: SharpDX MediaFoundation and DirectShow Pin
SEO3 Softrix13-Dec-22 23:47
SEO3 Softrix13-Dec-22 23:47 
QuestionPygame image wont show up until I close the window Pin
c0d3r1/212-Jul-20 11:04
c0d3r1/212-Jul-20 11:04 
AnswerRe: Pygame image wont show up until I close the window Pin
Richard MacCutchan12-Jul-20 21:24
mveRichard MacCutchan12-Jul-20 21:24 
QuestionOpenGL stencil in 2D - advanced (?) issues Pin
Vaclav_10-May-20 5:32
Vaclav_10-May-20 5:32 
I have run into a dead end in another OpenGL forum.
I have a basic understanding how (OpenGL) stencilling works.
My stencil is in 2D , no depths.
I am extracting a (circular) part of OpenGL objects, no problem.
I am trying to further manipulate the stencil result.
The task is to enlarge the result and move it to the center of the screen.
I used glTranslatef but it moves the original stencil, not the result. I want to move the result only.

I think my issue is that the stencil was build in "top of the modleview matrix" ( no push /pop) and the objects to be stencilled are in various matrix "stack" - used push / pop.

I understand the "result" is in color buffer, but it sure looks as I am manipulating the stencil buffer, which has been already disabled.



Am I correct in all this?
Do I have to rebuild all on SAME matrixview stack level ?
I am sorry if I am not using correct OpenGL terminology.
Cheers
QuestionOpenGL removing "objects" - how ? Pin
Vaclav_9-Apr-20 9:53
Vaclav_9-Apr-20 9:53 
AnswerRe: OpenGL removing "objects" - how ? Pin
Graham Breach9-Apr-20 21:22
Graham Breach9-Apr-20 21:22 
GeneralRe: OpenGL removing "objects" - how ? Pin
Vaclav_10-Apr-20 5:35
Vaclav_10-Apr-20 5:35 
GeneralRe: OpenGL removing "objects" - how ? Pin
Graham Breach10-Apr-20 6:45
Graham Breach10-Apr-20 6:45 
GeneralSOLVED Re: OpenGL removing "objects" - how ? Pin
Vaclav_10-Apr-20 7:08
Vaclav_10-Apr-20 7:08 
GeneralRe: OpenGL removing "objects" - how ? Pin
jhonaa22-Mar-22 1:23
jhonaa22-Mar-22 1:23 
AnswerRe: OpenGL removing "objects" - how ? Pin
jhonaa22-Feb-22 1:04
jhonaa22-Feb-22 1:04 
Questiongraphviz - pinning individual graphic elements, i.e. forcing their placement? Pin
kalberts26-Feb-20 12:30
kalberts26-Feb-20 12:30 
QuestionInfographics Pin
lopoivana27-Oct-19 23:19
lopoivana27-Oct-19 23:19 
AnswerRe: Infographics Pin
Richard MacCutchan27-Oct-19 23:20
mveRichard MacCutchan27-Oct-19 23:20 
QuestionCreate 2D graphics editor Pin
Member 1455869629-Aug-19 0:51
Member 1455869629-Aug-19 0:51 
AnswerRe: Create 2D graphics editor Pin
Richard MacCutchan29-Aug-19 2:33
mveRichard MacCutchan29-Aug-19 2:33 
GeneralRe: Create 2D graphics editor Pin
Chandigarh Girl2-Sep-19 23:36
Chandigarh Girl2-Sep-19 23:36 
AnswerRe: Create 2D graphics editor Pin
Regina Hawk1-Sep-19 23:47
Regina Hawk1-Sep-19 23:47 
QuestionShould a Web designer use coding or just PSD/XD Template Pin
Member 1456898628-Aug-19 7:59
Member 1456898628-Aug-19 7:59 
Questionopengl (openTK) Pin
dspdad0107-May-19 9:55
dspdad0107-May-19 9:55 
AnswerRe: opengl (openTK) Pin
Gerry Schmitz7-May-19 11:22
mveGerry Schmitz7-May-19 11:22 

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