//i guess the best thig i have got is to use
<pre lang="C#">private void OnKeyPressed(object sender, KeyPressEventArgs e)
{
switch (e.KeyChar)
{
case 'q':
MessageBox.Show(e.KeyChar.ToString(), "Hellow");
break;
case 'w':
MessageBox.Show(e.KeyChar.ToString(), "Hellow");
break;
case 'e':
MessageBox.Show(e.KeyChar.ToString(), "Hellow");
break;
case 'r':
MessageBox.Show(e.KeyChar.ToString(), "Hellow");
break;
case 't':
MessageBox.Show(e.KeyChar.ToString(), "Hellow");
break;
case 'y':
MessageBox.Show(e.KeyChar.ToString(), "Hellow");
break;
case '^':
MessageBox.Show(e.KeyChar.ToString(), "Hellow");
break;
case '&':
MessageBox.Show(e.KeyChar.ToString(), "Hellow");
break;
;
}
}</pre>