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Test_time = Test_time/10;
jump_height = ((98*(Test_time*Test_time))/ 80);
    LCD0 = jump_height/1000;
    LCD1 = (jump_height/100)%10;
    LCD2 = (jump_height/10)%10;
    LCD3 = jump_height%10;

I don't really want to divide test_time by 10 as this affects the resolution. The problem is the jump equation as jump_height is an unsigned int and the calculation doesn't fit into it.

this is for an embedded C application not PC.

Updated 30-Nov-10 3:54am
Manfred Rudolf Bihy 24-Nov-10 9:45am    
Small re-edit adjusted end value to 50 giving 500ms. (The other way round would have meant to much work for me (I mean if I had adjusted the elapsed time to 50000ms)) :-)

I'm not sure I agree with your first sentence; if the integer increments once every 10ms then the value of 5000 should mean 50,000ms.

Breaking your equation down:
timesquared = time ^ 2 (assuming you mean time squared?)
interimtime = timesquared * 9.8
h = interimtime / 8

so if time = 500
timesquared = 250,000
interimtime = 2,450,000
h = 306,250

Is h now the height in micrometers (i.e. 0.3 metres)?

Assuming that is correct then just divide by 1000000 and put to the display.
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your right about the fist sentence. a count of 50 would equal 500ms

the problem is that the height is an unsigned int and not sure the calculated values fit into the data type.

the display takes 4 arguements namely LCD0, 1 2 and 3.

so to display you must Display_LCD(LCD0, LCD1, LCD2, LCD3)

I have thought about calculating 2 heights h_m and h_cm and then displaying but no luck as yet.

LCD0 = m (tens)
LCD1 = m (units)
LCD2 = cm (tens)
LCD3 = cm (units)

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Richard MacCutchan 24-Nov-10 12:46pm    
Assuming that you get your height value in centimetres, then calculating the values for LCD0/1/2/3 should not be too difficult; a small loop taking the "modulo 10" value each time.

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