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I need to create a SandFall with lots of sand grains, and the sand can flow to the bottom. Application should have some realistic physics. Is this something thats possible?

I tried to do that with Farseer Physics Engine, but the application worked too slow.
And also, where should I start?

Thank you.
Posted 13-Jul-11 0:51am

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Solution 1

Great idea. Now, you should start from estimate pf how many sand grains do you want in your model and how much memory just the model of the sand mass may take. Forget about rendering of the animation, focus on the model first. I'm afraid to say, the first estimations may disappoint you.


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