Click here to Skip to main content
13,195,163 members (65,343 online)
Rate this:
Please Sign up or sign in to vote.
See more:
Hello, so I have made a Renderless VMR9 filter (Pass-Through Mode) for DirectShow in my game. I have found out that videos run perfectly fine on machines with NVidia cards, but when it comes to AMD/ATI cards, something very different happens. The game will randomly freeze up when videos play. I hit "Break All" in VS 2010 and it is stuck on the D3Device->Present() call. I know NVidia cards do some magic behind the scenes that AMD/ATI cards don't. I was hoping that anyone has ever ran into this scenario with DirectShow, and if anyone has an idea how to fix this issue.
Posted 1-Oct-12 10:39am
Updated 1-Oct-12 11:26am

This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

  Print Answers RSS
Top Experts
Last 24hrsThis month

Advertise | Privacy |
Web02 | 2.8.171019.1 | Last Updated 1 Oct 2012
Copyright © CodeProject, 1999-2017
All Rights Reserved. Terms of Service
Layout: fixed | fluid

CodeProject, 503-250 Ferrand Drive Toronto Ontario, M3C 3G8 Canada +1 416-849-8900 x 100