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I've defined a function for a C++/CLI library:
extern "C"
	INT_PTR __cdecl brl_graphics_Graphics(int Width, int Height, int Depth, int Hertz, int Flags);

And this is the function that calls it, it's just a wrapper:
IntPtr BlitzMax::BlitzMax::Graphics(int Width, int Height, int Depth, int Hertz, int Flags)
	return IntPtr(brl_graphics_Graphics(Width, Height, Depth, Hertz, Flags));

When I call it from a C# application I get a AccessViolationException, for some reason in the disassembly it doesn't use cdecl calling convention:
push        dword ptr [ebp+10h] 
push        dword ptr [ebp+0Ch] 
push        dword ptr [ebp+8] 
mov         ecx,dword ptr [ebp-4] 
mov         edx,dword ptr [ebp-8] 
call        FFD595B8 

Thanks for helping in advance.
Posted 17-Oct-12 22:20pm
skydger 18-Oct-12 3:35am
Is it possible, that target systems for your projects differs?
Dávid Kocsis 18-Oct-12 3:46am
For the C++ library it is set to Win32, for the C# it is set to x86. So it is the same as I know.
skydger 18-Oct-12 4:01am
I think I got the issue. Try to refer this book, chapter 9.
I think it could be useful.
Dávid Kocsis 18-Oct-12 4:11am
Thanks, I will read it.

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