Click here to Skip to main content
15,884,473 members
Please Sign up or sign in to vote.
0.00/5 (No votes)
See more:
In this code:
Java
package com.example;
 
import android.app.Activity;
import android.content.Context;
import android.graphics.*;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
 
import java.util.ArrayList;
 
public class MyActivity extends Activity {
    /**
     * Called when the activity is first created.
     */
    public boolean _run = false;
    Panel pnl;
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        //setContentView(R.layout.main);
        pnl = new Panel(this);
        setContentView(pnl);
    }
    class Panel extends SurfaceView implements SurfaceHolder.Callback {
        private TutorialThread _thread;
 
        public Panel(Context context) {
            super(context);
            getHolder().addCallback(this);
            _thread = new TutorialThread(getHolder(), this);
            setFocusable(true);
        }
 
        @Override
        public boolean onTouchEvent(MotionEvent event) {
            synchronized (_thread.getSurfaceHolder()) {
                if (event.getAction() == MotionEvent.ACTION_MOVE) {
                }
                if (event.getAction() == MotionEvent.ACTION_DOWN) {
                }
                if (event.getAction() == MotionEvent.ACTION_UP) {
                }
                return true;
            }
        }
 
        @Override
        public void onDraw(Canvas canvas) {
            canvas.drawColor(Color.BLACK);
            Paint mPaint = new Paint();
            //int color = 0xaf000000;
            mPaint.setColor(Color.WHITE);
            mPaint.setStrokeWidth(2);
            canvas.drawText("something", 50, 50, mPaint);
        }
 
        @Override
        public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
            // TODO Auto-generated method stub
        }
 
        @Override
        public void surfaceCreated(SurfaceHolder holder) {
            _thread.setRunning(true);
            _thread.start();
        }
 
        @Override
        public void surfaceDestroyed(SurfaceHolder holder) {
            // simply copied from sample application LunarLander:
            // we have to tell thread to shut down & wait for it to finish, or else
            // it might touch the Surface after we return and explode
            boolean retry = true;
            _thread.setRunning(false);
            while (retry) {
                try {
                    _thread.join();
                    retry = false;
                } catch (InterruptedException e) {
                    // we will try it again and again...
                }
            }
        }
    }
    class TutorialThread extends Thread {
        private SurfaceHolder _surfaceHolder;
        private Panel _panel;
        //public boolean _run = false;
 
        public TutorialThread(SurfaceHolder surfaceHolder, Panel panel) {
            _surfaceHolder = surfaceHolder;
            _panel = panel;
        }
 
        public void setRunning(boolean run) {
            _run = run;
        }
 
        public SurfaceHolder getSurfaceHolder() {
            return _surfaceHolder;
        }
 
        @Override
        public void run() {
            Canvas c;
            while (_run) {
                try{
                    Thread.sleep(100);
                }catch(Exception x){}
                c = null;
                try {
                    //if(drawn == false)
                    {
                        //]drawn = true;
                        try{
                        c = _surfaceHolder.lockCanvas(null);
                        synchronized (_surfaceHolder) {
                            _panel.onDraw(c);
                        }
                        }catch (Exception cc)
                        {
                            cc.toString();
                        }
                    }
                } finally {
                    // do this in a finally so that if an exception is thrown
                    // during the above, we don't leave the Surface in an
                    // inconsistent state
                    if (c != null) {
                        _surfaceHolder.unlockCanvasAndPost(c);
                    }
                }
                //catch (Exception cx)
                  //      {}
            }
        }
    }
}

Please, help.
Posted
Updated 24-Jan-13 5:58am
v2

This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)



CodeProject, 20 Bay Street, 11th Floor Toronto, Ontario, Canada M5J 2N8 +1 (416) 849-8900