These two lines make no sense at all:
float mouseX = Input.GetAxis("MouseX") = mouseSensitivity = Time.deltaTime;
float mouseY = Input.GetAxis("MouseY") = mouseSensitivity = Time.deltaTime;
Why are there THREE assignment operators on a single line? I have no idea what you're trying to do, but a rule of thumb is you only use ONE assignment operator on a line if you want to write readable, and DEBUGGABLE, code.