This will get you spam. That you list a ton of languages tells me that you don't really know any of them. Games are some of the harder types of software to create. You could download XNA and look for some books to help you, but I suspect based on your post that you're yet another person who decided to learn programming by writing a game. That never works. When I worked mostly in graphics, the forums I read were littered with the bodies of people who thought they would write the 'best 3D engine' when they barely knew how to type. Start with something more basic, buy some books and work through them. If you can't work out on the most basic level what's involved in writing a game, no tutorial ( not that one exists, I expect ) would solve that. Your best case scenario would be that you could find someone else's code and compile it. That's not programming.