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I am creating an image file using the code below
Bitmap newImage = new Bitmap(Convert.ToInt32(dtDevice.Rows[0]["LogoWidth"]), Convert.ToInt32(dtDevice.Rows[0]["LogoHeight"]));

                                       using (Graphics gr = Graphics.FromImage(newImage))
                                           gr.SmoothingMode = SmoothingMode.AntiAlias;
                                           gr.InterpolationMode = InterpolationMode.HighQualityBicubic;
                                           gr.PixelOffsetMode = PixelOffsetMode.HighQuality;
                                           gr.DrawImage(SourceLogo, new Rectangle(0, 0, Convert.ToInt32(dtDevice.Rows[0]["LogoWidth"].ToString()), Convert.ToInt32(dtDevice.Rows[0]["LogoHeight"].ToString())));

                                       fileName = dr["DeviceID"].ToString() + "_" + objBusiness.ID + "_" + objBusiness.ResellerId + imgExtension;

                                       //Save the resized image
                                       newImage.Save(filePath + fileName);

The save method saves the file in the specified folder. But before saving i want to get the raw data of the image . Currently am doing this

FileInfo fileInfo = new FileInfo(tempFilePath + fileName);
                                       byte[] fileData = new byte[fileInfo.Length];
                                       DataTable dtBusiness = new Businesses().GetBusiness(objBusiness.ID);
                                       if (dtBusiness != null && dtBusiness.Rows.Count > 0)
                                           httpUserName = dtBusiness.Rows[0]["httpUserName"].ToString();
                                           httpPassword = dtBusiness.Rows[0]["httpPassword"].ToString();
                                       fileData = File.ReadAllBytes(filePath + fileName);

                                       using (FileStream fs = new FileStream(filePath + fileName, FileMode.Open, FileAccess.Read))
                                           fileData = new byte[fs.Length];
                                           fs.Read(fileData, 0, Convert.ToInt32(fs.Length));
                                       imageContent = Convert.ToBase64String(fileData);

so that image content will be a base64String.But the problem is that to read the file bytes i have to save it which i want to skip.

Is it possible to get it before saving in the folder?Thanks in advance
Updated 20-Nov-13 0:07am

What do you mean by raw data?

You could start from here:
Bitmap Class[^]

and see which properties/methods could give you what you want.
Well, you can have a try with this one:
Convert Image to "Raw Binary Data"[^]
Arjun Menon U.K 20-Nov-13 6:15am
Hi Ridoy ,

Thanks for the quick reply. Let me check whether i get the desired result. I hope it does..... Thanks anyways :)
Arjun Menon U.K 20-Nov-13 6:24am
Hi Ridoy,
But can i ask you a doubt , in the example shown Save event is called i.e of object Image rt? What am i looking for is to avoid that save and read the contents
agent_kruger 20-Nov-13 6:48am
does somebody has a fine code in my case it treats "m" as "rn" and "i" as "l"?
Arjun Menon U.K 20-Nov-13 6:58am
agent_kruger 20-Nov-13 7:00am
means in my case it just takes the number correct and mistakes in letters such as "m" as "rn" and "i" as "l"?

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