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hi people

i am trying to make a matching game with storyboards.

i made it in blend and using visual studio.

i am triggering the storyboards from the code behind.

i am using storyboard.completed to match two pictures when they match they disappear with a timer.

i am also using storyboard .completed to make the storyboards go back to the start if they don't match.

it works but my problem is if they don't match = (storyboard.stop) it gos back to the stat like it should but then on the second click it always gos back to the start ? i need it to reset so you can try different ones ?

here is the code =

        private void click1(object sender, StylusDownEventArgs e)
        Storyboard monkyspin = (Storyboard)FindResource("monkyspin");

        Storyboard catspin = (Storyboard)FindResource("catspin");

        catspin.Completed +=if_cat_cop_stop;


     private void if_cat_cop_stop(object sender, EventArgs e)
     Storyboard monkyspin = (Storyboard)FindResource("monkyspin");
     monkyspin = new Storyboard();
     Storyboard catspin = (Storyboard)FindResource("catspin");
     catspin = new Storyboard();

and i do the same but the other way round for button 2

any ideas ?
Updated 6-Mar-14 20:27pm

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