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hi people


i am trying to make a matching game with storyboards.

i made it in blend and using visual studio.

i am triggering the storyboards from the code behind.

i am using storyboard.completed to match two pictures when they match they disappear with a timer.

i am also using storyboard .completed to make the storyboards go back to the start if they don't match.

it works but my problem is if they don't match = (storyboard.stop) it gos back to the stat like it should but then on the second click it always gos back to the start ? i need it to reset so you can try different ones ?

here is the code =



C#
        private void click1(object sender, StylusDownEventArgs e)
{
        Storyboard monkyspin = (Storyboard)FindResource("monkyspin");

        Storyboard catspin = (Storyboard)FindResource("catspin");

        monkyspin.Begin();
        catspin.Completed +=if_cat_cop_stop;

     }


     private void if_cat_cop_stop(object sender, EventArgs e)
    {
     Storyboard monkyspin = (Storyboard)FindResource("monkyspin");
     monkyspin.Stop();
     monkyspin = new Storyboard();
     Storyboard catspin = (Storyboard)FindResource("catspin");
     catspin.Stop();
     catspin = new Storyboard();
     }

and i do the same but the other way round for button 2

any ideas ?
Posted
Updated 6-Mar-14 20:27pm
v2

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