I can tell you from experience that the biggest hurdle in developing apps for various App Stores today is administrative team that reviews apps. Sometimes it takes more than a MONTH to get your application reviewed and published - and dealing with those guys "behind the scenes" easily gets extremely stressful. If you ever dealt with PayPal support, you have general idea what I am talking about.
The question was "What would tempt you to write an app for an App Store?"
A response of that would make no sense. In theory there could be an option of "Nothing would tempt me to write an app for an App Store" but it seems an inappropriate answer. The idea is everyone could be pushed into it. Bottom line is we all have jobs and work for money. If your argument is that you would rather go work at Walmart than provide such a service it would be different... But somehow I doubt that is true.
Computers have been intelligent for a long time now. It just so happens that the program writers are about as effective as a room full of monkeys trying to crank out a copy of Hamlet.
I've worked on mobile apps before; but they've all been proprietary and distributed by enterprise app servers, not anything publicly available to the riffraff.
Did you ever see history portrayed as an old man with a wise brow and pulseless heart, waging all things in the balance of reason?
Is not rather the genius of history like an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful?
Training a telescope on one’s own belly button will only reveal lint. You like that? You go right on staring at it. I prefer looking at galaxies.
-- Sarah Hoyt
Well, someone might assume they will become famous after releasing a popular application for an App store. Of course, they will be wrong , but then again most people who try acting or singing are driven by the same motivation and they also get disappointed.
"Too much investment"
As you correctly deduce, I have no experience in making them. So there's an expensive learning curve and capital investment. Set that against what I do now, and it's a non-starter.
"Too little return"
My younger son has been down this path, and after a few Andoid apps. has gone back to web development, having failed to come up with a killer app.
"Too short term"
It's a fast moving market. How long is the life of an average app, or even the platform upon which it runs.
The app that earns my company the most income, went out to our first customer in 1994, the same year as the first commercial SMS message in Europe and 2 years before the first in the USA.
The second earner on my company's list saw the light of day in 1988.
That's how I know.
I'll leave "App Store app development" to the others, and do what I do best.
Rob in the West Riding
Last Visit: 31-Dec-99 18:00 Last Update: 28-May-17 22:10