Getting Processor architecture in x86 and x64 bit platform.
I found this at Microsoft MSDN somewhere. The Code is C#, but should be easy to port to C++.[DllImport("kernel32")] private static extern IntPtr GetModuleHandle(string lpModuleName);[DllImport("kernel32")] private static extern int GetProcAddress(HANDLE hModule, string...
I found this at Microsoft MSDN somewhere. The Code is C#, but should be easy to port to C++.
[DllImport("kernel32")] private static extern IntPtr GetModuleHandle(string lpModuleName); [DllImport("kernel32")] private static extern int GetProcAddress(HANDLE hModule, string lpProcName); [DllImport("kernel32")] private static extern int IsWow64Process(HANDLE hProcess, out bool Wow64Process); public static bool Is64BitOs() { bool bReturnValue = false; System.Text.StringBuilder oPath = new System.Text.StringBuilder(); oPath.Append("kernel32.dll"); IntPtr iHandle = GetModuleHandle(oPath.ToString()); int iAddress = GetProcAddress(iHandle, "IsWow64Process"); if (iAddress != 0) { bool bResult = false; try { IsWow64Process(System.Diagnostics.Process.GetCurrentProcess().Handle, out bResult); } catch {} if (bResult) bReturnValue = true; } return bReturnValue; }