I'm currently a student studying computer science at university. In my spare time, I like to write many games on Windows Form, XNA, Unity, etc. I am releasing a small game called Break-The-Breaks which other developers can continue developing further or get an idea of how I developed it.
Using the Code
This is a nice and simple game. There are a few variables and objects:
private Rectangle VectRectangles;
private RectangleShape BrickArray;
private int speedLeft = 10;
private int speedTop = 50;
private int speedBall = 40;
Points of Interest
Instead of using standard rectangles, I used Microsoft's PowerPack so I can use different fill styles such as solid, trellis and divot (there are many more to choose from) to represent the rectangle being hit.
- v.01- v 0.6 - Added Microsoft's PowerPack's rectangles