I've been searching for a while now, but the best I was able to do was send bytes of data through my network using a very simple Server program/client program TCP setup in Microsoft Visual Studios 10. I gave the Server an IPAddress and told the client to connect to that specific address.
My end goal is learning how to create a simple multiplayer game using XNA Windows Game. Any help, information, or direction is greatly appreciated!
yes, i was able to use the socket to send bytes over my network; however, i'm completely lost when it comes to sending bytes over the internet! I've found that link before, but I didn't think it was what I was looking for. I'll look more into it now though, thanks.