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Great Reads

by logicchild
An article that explains how to use this library
by Vasily Tserekh
A simple 3D exploration of a plaza in OpenGL and C#
by Chong Hin Ooi
How to draw OpenGL to a window you created in a dialog box with the resource editor without manually using CreateWindow.
by David Jeske
An overview and C# implementation of 3d space partitioning using a BVH (bounding volume hierarchy), with dynamic updates via refitting and tree-rotations.

Latest Articles

by Eowind
How to reuse the Vertex Array and Buffers to draw the same model multiple times
by Eowind
In this post, we will look at how to access buffers in OpenGL from your application code to provide your shaders with vertex data and to draw our first triangle.
by Eowind
In this post, we will look at passing data from your application code to the shaders using OpenTK.
by Eowind
OpenGL 4 with OpenTK in C# Part 1: Initialize the GameWindow

Research Library

Up to 80% of the source code in many new commercial and enterprise...
Open source software (OSS) is the dominant force in software...
A growing trend in the world of cloud computing is the rapid adoption...
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by Member 7732741 on tip/trick "Rendering Shapefile in OpenGL-2"
by Member 7732741 on article "Masking Texture in OpenGL using Class...
by Nils P. Fremming on article "Point Cloud utility with C# and OpenGL"
by Nedeljko Šovljanski on SharpGL, a C# OpenGL class library
by comms on article "Getting started with Volume Rendering"

All Articles