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Register Callback Function

Pdaus asked:

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Hi all,

Currently I'm working on Blusoleil SDK[^]. I have to create a wrapper for their library.
I have a problem on registering the callback function. The definition is something like this:

Prototype Function:
BTINT32	Btsdk_RegisterGetStatusInfoCB4ThirdParty(
Func_ReceiveBluetoothStatusInfo* statusCBK);

typedef void Func_ReceiveBluetoothStatusInfo(
ULONG usMsgType, ULONG pulData, ULONG param, BTUINT8 *arg);

        [return: MarshalAs(UnmanagedType.U4)]
        public static extern Int32  Btsdk_RegisterGetStatusInfoCB4ThirdParty(ref Func_ReceiveBluetoothStatusInfo statusCBK);

public delegate void  Func_ReceiveBluetoothStatusInfo (UInt32 usMsgType,UInt32 pulData,UInt32 param, ref Byte arg);

Function to test the call back :
public static void Test_RegisterGetStatusCBK()
            Func_ReceiveBluetoothStatusInfo Bd = BsStatusCBKFuc;
            /* register callback function to get the status change of BlueSoleil. */
            Btsdk_RegisterGetStatusInfoCB4ThirdParty(ref Bd);

public static void BsStatusCBKFuc(UInt32 usMsgType, UInt32 pucData, UInt32 param, ref Byte arg)
            /* message received */
            switch (usMsgType)
                case Hndle.BTSDK_BLUETOOTH_STATUS_FLAG:
                        switch (pucData)
                            case (uint)BluetoothState.BTSDK_BTSTATUS_TURNON:
                                    //printf("MSG: Bluetooth is turned on.\n");
                                    MessageBox.Show(@"Bluetooth is turned on");

The problem is, that the callback function doesn't hit anymore. It seem the Btsdk_RegisterGetStatusInfoCB4ThirdParty is not succesfull. Can anyone give me an idea? Was my method wrong?
Tags: C#


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