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I'm writing an application to read a USB Cardreader. I'm using the FileStream.BeginRead Async method to read the usb CardReader. but it doesn't seem to return. I was wondering what I am doing wrong here? The PC sees the cardreader as a keybord hid device, I wonder if that is the problem. Can Someone explain to me?

The Callback function only returns if I pull it out of the PC

C#
/// <summary>
/// Initialises the device
/// </summary>
/// <param name="strPath">Path to the device</param>
private void Initialise(String strPath)
{
    // Create the file from the device path
    MySafeHandle = CreateFile(strPath, FileAccess.ReadWrite, FileShare.ReadWrite, IntPtr.Zero, FileMode.Open,
        EFileAttributes.Overlapped, IntPtr.Zero);
    if (!MySafeHandle.IsInvalid)    // if the open worked...
    {
        IntPtr lpData;
        if (HidD_GetPreparsedData(MySafeHandle, out lpData))
            // get windows to read the device data into an internal buffer
        {
            try
            {
                HidCaps hidCaps;
                HidP_GetCaps(lpData, out hidCaps); // extract the device capabilities from the internal buffer
                InputReportLength = hidCaps.InputReportByteLength; // get the input...
                OutputReportLength = hidCaps.OutputReportByteLength; // ... and output report lengths
                MyFileStream = new FileStream((SafeFileHandle) MySafeHandle, FileAccess.ReadWrite, InputReportLength,
                                            true); // wrap the file handle in a .Net file stream
                BeginAsyncRead(); // kick off the first asynchronous read
            }
            finally
            {
                HidD_FreePreparsedData(ref lpData);
                    // before we quit the funtion, we must free the internal buffer reserved in GetPreparsedData
            }
        }
        else // GetPreparsedData failed? Chuck an exception
            throw HidDeviceException.GenerateWithWinError("GetPreparsedData failed");
    }
    else    // File open failed? Chuck an exception
    {
        MySafeHandle.Dispose();
        throw HidDeviceException.GenerateWithWinError("Failed to create device file");
    }
}


Here is the BeginRead
C#
/// <summary>
/// Kicks off an asynchronous read which completes when data is read or when the device
/// is disconnected. Uses a callback.
/// </summary>
private void BeginAsyncRead()
{
    Byte[] buffer = new Byte[InputReportLength];
    // put the buff we used to receive the stuff as the async state then we can get at it when the read completes
    IAsyncResult result = MyFileStream.BeginRead(buffer, 0, InputReportLength, ReadCompleted, buffer);
}


This is the Callback function

C#
/// <summary>
/// Callback for above. Care with this as it will be called on the background thread from the async read
/// </summary>
/// <param name="iResult">Async result parameter</param>
private void ReadCompleted(IAsyncResult iResult)
{
    Byte[] buffer = (Byte[])iResult.AsyncState; // retrieve the read buffer
    try
    {
        MyFileStream.EndRead(iResult);  // call end read : this throws any exceptions that happened during the read
        try
        {
            HandleDataReceived(buffer); // pass the new input report on to the higher level handler
        }
        finally
        {
            BeginAsyncRead();   // when all that is done, kick off another read for the next report
        }
    }
    catch (IOException) // if we got an IO exception, the device was removed
    {
        HandleDeviceRemoved();
        if (OnDeviceRemoved != null)
            OnDeviceRemoved(this, new EventArgs());
        Dispose();
    }
}
Posted
Updated 11-Feb-13 4:26am
v5
Comments
Alan N 11-Feb-13 11:01am    
Just thinking. Have you tried doing a synchronous read, just a few bytes, to find out if you can read from the device?
Transitional 13-Feb-13 10:26am    
Yes I am reading it with de LibUsb library this is written in C. But I would Like to write my own using C#
Saurabh_Damle 14-Feb-13 2:55am    
Not sure but is it possible that every time
MyFileStream.BeginRead(buffer, 0, InputReportLength, ReadCompleted, buffer); starts at position 0 and reads upto InputReportLength. As InputReportLength value is not changed anywhere or the starting position for reading is always 0; the program every time reads same never seem to find end of input?
Transitional 14-Feb-13 4:05am    
The InputReportLength gets its value from the host

public HidpCaps Capabilities;

Int32 result = Hid.HidP_GetCaps(preparsedData, ref deviceInformation.Capabilities); // The HidP_getCaps returns the infromation to HisCaps class.

Debug.WriteLine("usbGenericHidCommunication:queryDeviceCapabilities() -> Input Report Byte Length: {0}", deviceInformation.Capabilities.InputReportByteLength); The InputReportByLength is 48


[StructLayout(LayoutKind.Sequential)]
public struct HidpCaps
{
public System.UInt16 Usage; // USHORT
public System.UInt16 UsagePage; // USHORT
public System.UInt16 InputReportByteLength;
public System.UInt16 OutputReportByteLength;
public System.UInt16 FeatureReportByteLength;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)]
public System.UInt16[] Reserved; // USHORT Reserved[17];
public System.UInt16 NumberLinkCollectionNodes;
public System.UInt16 NumberInputButtonCaps;
public System.UInt16 NumberInputValueCaps;
public System.UInt16 NumberInputDataIndices;
public System.UInt16 NumberOutputButtonCaps;
public System.UInt16 NumberOutputValueCaps;
public System.UInt16 NumberOutputDataIndices;
public System.UInt16 NumberFeatureButtonCaps;
public System.UInt16 NumberFeatureValueCaps;
public System.UInt16 NumberFeatureDataIndices;
}
}
I wonder if canseek could be the problem, my filestream.canseek = false;

I ran into similar problem. Here is the snippet of problem code.

C#
static void Main(string[] args)
       {
           FileStream stream = new FileStream("test.txt",FileMode.Open);
           byte[] data = new byte[2];
           var result = stream.BeginRead(data, 0, 2, ReadSuccess, data);
           stream.Close();
           Console.ReadLine();
       }

       static void ReadSuccess(IAsyncResult result)
       {
           Console.WriteLine("Result {0}",(result.AsyncState as byte[])[0]);
       }


I had AB in the file, and was expecting 65 in the console.Writeline.

It turns out that stream is closed immediately after I called BeginRead. Simple arrangement is to call Console.ReadLine before I close the stream

C#
static void Main(string[] args)
        {
            FileStream stream = new FileStream("test.txt",FileMode.Open);
            byte[] data = new byte[2];
            var result = stream.BeginRead(data, 0, 2, ReadSuccess, data);
            Console.ReadLine();
            stream.Close();
        }


Even in your case BeginRead moved past just like in this case.
 
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I have the same problem and I expect an answer to this problem:) Thanks
 
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