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Fun with Singletons in C# 2.0

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21 Nov 20068 min read 89.8K   507   84  
This article will show you how to create generic singletons that honor all of their properties and at the same time are extensible enough to handle not so obvious scenarios.

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Written By
Founder Corvalius
Argentina Argentina
Founder of Corvalius (http://www.corvalius.com). He is the Lead Architect of Beweevee Live Collaboration Technology (http://www.beweevee.com). Has a degree on Computer Science from the Universidad Nacional del Sur at Bahia Blanca. His research interests are real-time graphics, distributed systems and parallel computing, especially on data parallel architectures (GPGPU).

Formerly part of the Huddle's Group Core Technologies Team, specialized in consulting in areas like high performance computing, systems integration and scientific visualization. Frequent speaker at local conferences on technology. He also presented at the Demofest at the Microsoft Research Faculty Summit 2009 at Argentina.

Avid reader, counting along 40 books in the last year ranging from topics like Mathematical Uncertainty to Business and Behavioral Finance.

He also has been project leader from 2003 to 2006 on Project Xenocide (formerly XComUfo), an open source game that at the time has been named among the 10 most promising Open Source games by the April's 2003 issue of the Computer Games Magazine.

More details can be found at: http://ar.linkedin.com/in/federicolois

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